Difference between revisions of "Shapeshift Force (Action Powers)"

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m (Levitate)
(Telekinetic Hands)
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You surround yourself with a personal force field, a bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your [[Toughness (Action)|Toughness]]. While inside this field, you can converse and observe but not physically interact with the surrounding reality. Your [[Powers (Action)|Powers]] cannot penetrate the force field. It is also clumsy, giving you a -2 [[Reflexes (Action)|Reflexes]] penalty and making it impossible to move trough small openings.
 
You surround yourself with a personal force field, a bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your [[Toughness (Action)|Toughness]]. While inside this field, you can converse and observe but not physically interact with the surrounding reality. Your [[Powers (Action)|Powers]] cannot penetrate the force field. It is also clumsy, giving you a -2 [[Reflexes (Action)|Reflexes]] penalty and making it impossible to move trough small openings.
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=== Telekinetic Hands ===
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Stance
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You create a hand of force, that you can use to manipulate objects within [[Mind (action)|Mind]] meters of you, just as if you were using your regular hands.

Revision as of 15:00, 19 October 2010

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Main article: Powers (Action)

Force Skin

Stance

Your skin is protected by a very tight and form-fitting force field. You gain 2 points of armor, increasing your Toughness. You can take this schtick several times gaining 2 additional points of armor each time to a maximum of 10 points.

Levitate

Stance

You can move through the air instead of along the ground.

Personal Force Field

Stance

You surround yourself with a personal force field, a bubble with a diameter slightly larger than you are tall. You gain 10 points of armor, increasing your Toughness. While inside this field, you can converse and observe but not physically interact with the surrounding reality. Your Powers cannot penetrate the force field. It is also clumsy, giving you a -2 Reflexes penalty and making it impossible to move trough small openings.

Telekinetic Hands

Stance

You create a hand of force, that you can use to manipulate objects within Mind meters of you, just as if you were using your regular hands.