Difference between revisions of "Rokugan Ninja (D&D class)"

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Note that while ninja lack armor proficiency, they can still use armor as long as it has no armor penalty.
 
Note that while ninja lack armor proficiency, they can still use armor as long as it has no armor penalty.
  
[[User:Panzerman (Hastur)|Panzerman]] uses the Rokugan Ninja as a core-class substitute for the Assassin, using only the Magic Ninja and Professional Assassin variants.
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[[User:Panzerman (Hastur)|Panzerman]] uses the Rokugan Ninja as a core-class substitute for the Assassin, using only the Cult Assassin and Professional Assassin variants.
  
== Rules ==
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=== Options ===
 
In some games, Ninja might be allowed to apply their Ninja Dodge ability against all attackers.
 
In some games, Ninja might be allowed to apply their Ninja Dodge ability against all attackers.
  
== Variants ==
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=== Variants ===
 
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*[[Cult Assassin (Rokugan Ninja variant)|Cult Assassin]]
 
*[[Magic Ninja (Rokugan Ninja variant)|Magic Ninja]]
 
*[[Magic Ninja (Rokugan Ninja variant)|Magic Ninja]]
*[[Cult Assassin (Rokugan Ninja variant)|Cult Assassin]]
 
 
*[[Professional Assassin (Rokugan Ninja variant)|Professional Assassin]]
 
*[[Professional Assassin (Rokugan Ninja variant)|Professional Assassin]]
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 11:29, 10 March 2007

This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium

Basically a rogue with less skill points and some special abilities, the Rokugan Ninja has quite a historical feel.

Note that while ninja lack armor proficiency, they can still use armor as long as it has no armor penalty.

Panzerman uses the Rokugan Ninja as a core-class substitute for the Assassin, using only the Cult Assassin and Professional Assassin variants.

Options

In some games, Ninja might be allowed to apply their Ninja Dodge ability against all attackers.

Variants