Difference between revisions of "Robed Summoner (Apath)"

From Action
Jump to navigation Jump to search
m (format)
Line 2: Line 2:
  
 
''The robed summoner combines summoning with dangerous magical attacks and dazzling displays of defensive [[Martial_Arts_(Apath)#Way_of_Force|force]].
 
''The robed summoner combines summoning with dangerous magical attacks and dazzling displays of defensive [[Martial_Arts_(Apath)#Way_of_Force|force]].
 +
 +
== Class Abilities ==
 +
The following class abilities are changed by this archetype.
  
 
=== Weapon and Armor Proficiency ===
 
=== Weapon and Armor Proficiency ===

Revision as of 14:48, 25 October 2012

ApathApath Logo
Unofficial rules compendium

The robed summoner combines summoning with dangerous magical attacks and dazzling displays of defensive force.

Class Abilities

The following class abilities are changed by this archetype.

Weapon and Armor Proficiency

A robed summoner is proficient with all simple weapons. Robed summoners are not proficient with armor or shields, and cannot ignore spell failure chance when casting spells in armor.

Mage Armor Mastery (Ex)

The robed summoner is a master at using force armors, and the armor bonus of mage armor and bracers of armor stack when worn by a robed summoner. They do not otherwise stack with armor, either normal or force.

Force Spells (Ex)

Add the following to the robed summoner's spell list at the indicated levels.

  1. Magic Missile
  2. Pilfering Hand
  3. Twilight Knife
  4. Telekinetic Charge
  5. Leashed Shackles
  6. Mage’s Sword

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Armor Proficiency