Difference between revisions of "Ranger (D&D balance)"

From Action
Jump to navigation Jump to search
m
m
 
Line 5: Line 5:
 
|log=Project:Hastur (import)
 
|log=Project:Hastur (import)
 
}}{{D&D}}
 
}}{{D&D}}
 
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 38: Line 37:
 
|colspan=3|'''Bonus Feats and Class Abilities'''
 
|colspan=3|'''Bonus Feats and Class Abilities'''
 
|-
 
|-
||1 ability/feat per 3 levels |||Ranger||align=right| 2
+
|colspan=2|Every 5 entries in the Special collumn; entries with a wide selection count twice||align=right| 3
 
|-
 
|-
 
||Familiar/Companion/Special Mount |||Paladin||align=right|1
 
||Familiar/Companion/Special Mount |||Paladin||align=right|1
|-
 
||Favored enemy |||Ranger||align=right| 1
 
 
|}
 
|}
 
[[Category:D&D]]
 
[[Category:D&D]]

Latest revision as of 13:50, 28 December 2006

This article is imported from the Hastur wiki. See the import log for details.

D&DD&D Logo
Unofficial rules compendium


Ability Example Classes 21 Points
Spells
Minor Spell ability: Maximum spell level 4 or one level of magic per 2 levels Hexblade, paladin 1
Combat Ability
Per point of base attack bonus at level 4 4
Proficiency with all martial weapons Fighter 1
Armor class
Each armor proficiency (light, medium, heavy, shield) 3
Hit Dice
Per point of average dire roll (rounded down) 4
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 1
Skill Points
Every 2 skill points per level 3
Bonus Feats and Class Abilities
Every 5 entries in the Special collumn; entries with a wide selection count twice 3
Familiar/Companion/Special Mount Paladin 1