Difference between revisions of "Pet Mage (D&D Class)"

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The pet mage focuses on and develops the familiar ability. Most are sorcerers or wizards with familiar as a class ability, but anyone who has a familiar can join the class.

Prerequisites

Familiar: Must have a familiar, either as a class ability or through some other means.

Feats: Bonded Familiar.

Skills: Concentration 8 ranks, Handle Animal 2 ranks.

Table: The Pet Mage

Improved share spells Familiar Bonus Feat Familiar Ability Familiar Concentration Hide in Clothing Speech


Familiar Abilities:

Additional Familiars (ex)

You can have multiple familiars. Each time you pick this ability, you gain one additional familiar. All feats and class abilities applicable to your first familiar also applies to any later familiars. This ability can be chosen more than once.

Morphic Familiar (su)

Your familiar can assume the form of any other basic familiar, as polymorph, three times per day. Basic familiars are those allowed without recourse to special feats; including all those in the PH and in New Familiars.

Spirit Familiar (su)

The familiar can become invisible at will.

Ego Familiar (su)

Whenever you or your familiar is subject to a mind-affecting power, you may both make Will saving throws. Unless both saving throws fail, neither of you is affected. If both saving throws fail, the original target of the power is affected, which might be one or both of you.

Level Base Attack Bonus Fort Save Ref Save Will Save Spellcasting Special
1 +0 +0 +0 +2 +1 Spellcaster level Familiar progression, familiar skills
2 +1 +0 +0 +3 +1 Spellcaster level
3 +1 +1 +1 +3 +1 Spellcaster level
4 +2 +1 +1 +4 +1 Spellcaster level)
5 +2 +1 +1 +4 +1 Spellcaster level
6 +3 +2 +2 +5 +1 Spellcaster level
7 +3 +2 +2 +5 +1 Spellcaster level
8 +4 +2 +2 +6 +1 Spellcaster level
9 +4 +3 +3 +6 +1 Spellcaster level
10 +5 +3 +3 +7 +1 Spellcaster level

Class Features

All of the following are class features of the pet mage prestige class.

Hit Die: d4

Class Skills:

Concentration (Con), Knowledge (all skills, taken individually) (Int), Profession (Wis), and Spellcraft (Int).

Skill points at each level: 2 + Int modifier.

Weapon and armor proficiency: The pet mage gains no proficiency in weapons or armor.

Spellcasting

A pet mage continues training in magic as well as her new class abilities. Thus, when a new pet mage level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (improved chance of controlling or rebuking undead, metamagic or item creation feats, and so on). This essentially means that she adds the level of pet mage to the level of some other spellcasting class the character has, then determines spells per day, spells known, and caster level accordingly.

If a character had more than one spellcasting class before she became a pet mage, she must decide to which class she adds each level of pet mage for purposes of determining spells per day when she adds the new level.