Difference between revisions of "Obad-Hai (Greyhawk Action)"

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<noinclude>{{greyhawk gods action}}</noinclude>
 
<noinclude>{{greyhawk gods action}}</noinclude>
 
Patriarch god of the [[Flan (Greyhawk Action)|Flan]]. The first king, husband to [[Berei (Greyhawk Action)|Berei ]] and father of the Flan. Obad-Hai is a god of nature, hunting, and weather. His role is to kill as required to feed the tribe and to make room for new life.
 
Patriarch god of the [[Flan (Greyhawk Action)|Flan]]. The first king, husband to [[Berei (Greyhawk Action)|Berei ]] and father of the Flan. Obad-Hai is a god of nature, hunting, and weather. His role is to kill as required to feed the tribe and to make room for new life.
 +
 +
Obad-Hai (OH-bahd HI) carries a hornwood staff
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called the Shalmstaff, which allows the bearer swift
 +
and easy passage through floral and faunal hazards,
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and the woodwind instrument from which he takes
 +
his title. He shown as a lean and weathered man of
 +
indeterminately old age, dressed in brown or russet
 +
and looking like a hermit, although nonhuman
 +
communities show him as one of their own race.
 +
His symbol is an oak leaf and acorn. Because of their
 +
difference in perspective, Ehlonna and Obad-Hai
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are unfriendly rivals, and he also counts Phyton as
 +
his enemy.
 +
 +
''One should live in harmony with nature in all of its variety. Those who destroy or otherwise harm nature deserve swift vengeance in an appropriate manner. Those who are one with nature have little to fear, although the well-meaning but foolish are sometimes brought down by a danger they could not avoid or divert The wilds can be ugly, dangerous, or terrible, but these things are a part of nature and should be respected as much as those that are
 +
beautiful, harmless, or wonderful.''
 +
 +
Most of the Shalm's clerics are male, whether
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human, gnome, halfling, or fey. Most get along
 +
very well with rangers and druids. They serve as protectors
 +
of nature, acting as the agents of retribution
 +
when their protection is insufficient or too late. They
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teach hunting in the way that nature's creatures do
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(choosing the weakest of the herd, etc.).
  
 
'''Alignment''': Neutral
 
'''Alignment''': Neutral
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'''Weapon''': Quarterstaff
 
'''Weapon''': Quarterstaff
  
'''Pathfinder Domains''':
+
=== Pathfinder Domains ===
 
Air,
 
Air,
 
Animal,
 
Animal,
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Plant.
 
Plant.
  
'''Action Domains:'''
+
=== Pathfinder Domains ===
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* [[Religious_Traits_(Greyhawk)#Child_of_Nature|Child of Nature]]
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*
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=== Action Domains ===
 
[[Animal (Action Powers Form) | Animal]],
 
[[Animal (Action Powers Form) | Animal]],
 
[[Earth (Action Powers Form) | Earth]],
 
[[Earth (Action Powers Form) | Earth]],

Revision as of 16:56, 7 September 2012

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Patriarch god of the Flan. The first king, husband to Berei and father of the Flan. Obad-Hai is a god of nature, hunting, and weather. His role is to kill as required to feed the tribe and to make room for new life.

Obad-Hai (OH-bahd HI) carries a hornwood staff called the Shalmstaff, which allows the bearer swift and easy passage through floral and faunal hazards, and the woodwind instrument from which he takes his title. He shown as a lean and weathered man of indeterminately old age, dressed in brown or russet and looking like a hermit, although nonhuman communities show him as one of their own race. His symbol is an oak leaf and acorn. Because of their difference in perspective, Ehlonna and Obad-Hai are unfriendly rivals, and he also counts Phyton as his enemy.

One should live in harmony with nature in all of its variety. Those who destroy or otherwise harm nature deserve swift vengeance in an appropriate manner. Those who are one with nature have little to fear, although the well-meaning but foolish are sometimes brought down by a danger they could not avoid or divert The wilds can be ugly, dangerous, or terrible, but these things are a part of nature and should be respected as much as those that are beautiful, harmless, or wonderful.

Most of the Shalm's clerics are male, whether human, gnome, halfling, or fey. Most get along very well with rangers and druids. They serve as protectors of nature, acting as the agents of retribution when their protection is insufficient or too late. They teach hunting in the way that nature's creatures do (choosing the weakest of the herd, etc.).

Alignment: Neutral

Weapon: Quarterstaff

Pathfinder Domains

Air, Animal, Earth, Fire, Plant.

Pathfinder Domains

Action Domains

Animal, Earth, Life, Plant, Spiritual.