Difference between revisions of "Move Ice (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude>
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=== Skate ===
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Basic Action
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Substitute your [[Move (Action)|Move]] with your [[Ride (Action)|Ride]] when moving over ice or snow.
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You can move your [[Ride (Action)|Ride]] in a straight line or along a frozen surface as a basic action. This is the only way you can use this increased speed, but you can do this as part of a chase.
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If you are using the the [[Ice_(Action_Powers_Form)#Skate|Skate]] power, you can create your own icy surface to move along, effectively flying.
  
 
=== Snow Shape ===
 
=== Snow Shape ===

Revision as of 21:52, 4 April 2018

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Templates for Action
Main article: Powers (Action)

Skate

Basic Action

Substitute your Move with your Ride when moving over ice or snow.

You can move your Ride in a straight line or along a frozen surface as a basic action. This is the only way you can use this increased speed, but you can do this as part of a chase.

If you are using the the Skate power, you can create your own icy surface to move along, effectively flying.

Snow Shape

Basic Action

You can move prodigious amounts of snow and huge amounts of ice. Use 10 plus the armor value as the difficulty, each point of Outcome moves a cubic meter of ice or snow. Construction created this way is unstable and will soon collapse. If the ice and snow is to be worked with any amount of precision, you will work slower. Over a longer period of time, this power does the work of a number of manual laborers equal to your skill roll.

You can also use this to create an opening through ice or snow. Use 10 plus the armor value as the difficulty, the Outcome must exceed the thickness of the barrier (in meters), or nothing happens. The portal remains open a number of rounds equal to the Outcome, then gradually closes over the course of one round. It does not affect structural integrity.