Difference between revisions of "Magic Items (5A)"

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{{5A}}
 
{{5A}}
We will be using the values for magic items given in [https://forums.giantitp.com/showthread.php?424243-Sane-Magic-Item-Prices Sane Magic Item Prices] and supplemented in [https://www.dungeonsports.com/tashas-cauldron-item-pricing/ Tasha's Sane Magic Item Prices].
+
Magic items follow the general rules of [[Gear (5A)]], but also these more detailed rules.
For items not on either of these lists, the [[GM]] will set the prices.
 
 
 
== Magic Item Prices and Levels ==
 
Rather than using the very rough price guidelines and levels of the DMG, this table is to be used.
 
This gives the lowest level at which a character can purchase items of the listed price.
 
This is also the highest value item a character can craft.
 
 
 
'''Level
 
This is the level of the character and restricts what items the character can make - you can craft anything up to the given price.
 
This is also a limit on what items you can purchase.
 
It reflects that your prestige that gives you access to new markets.
 
This is somewhat artificial, but an easy way to maintain some balance.
 
 
 
'''Consumables
 
This is the maximum cost of each consumable item you can make or buy.
 
Items like wands, that have charges and a small chance to fail when overused, are not considered consumables.
 
This number is inflated so that it is possible to pack more omph into a single-use item.
 
Watch out for overspending in this category, which can make a character powerful at lower levels and then poor at higher levels.
 
 
 
'''Permanent
 
This is the cost limit for all items that are not consumables.
 
  
 
== Using Magic Items ==
 
== Using Magic Items ==
 +
Magic items can't be used by just anyone.
  
 
=== Abilities Governed by User ===
 
=== Abilities Governed by User ===
Line 34: Line 14:
 
can be used by any spellcaster who has or will gain the spell to their spell list from class choices already made.
 
can be used by any spellcaster who has or will gain the spell to their spell list from class choices already made.
  
'''Potions
+
'''Potions, elixirs, ointments etc.
 
Any creature can gain the benefits of a potion, even creatures that lack a metabolism.
 
Any creature can gain the benefits of a potion, even creatures that lack a metabolism.
 
Can be used by anyone who can open the bottle and drink the contents.  
 
Can be used by anyone who can open the bottle and drink the contents.  
This excludes creatures with an Int of 3 or less or who lack manipulator limbs.  
+
This excludes creatures with an Int of 2 or less or who lack manipulator limbs.  
 
This includes most familiars.
 
This includes most familiars.
 
Such a creature can still be fed a potion.
 
Such a creature can still be fed a potion.
 +
 +
It is a bonus action to take out and use a potion (not ointment etc) on yourself, an action to take from and/or use a potion on a willing or helpless creature within 5 feet.
  
 
'''Staffs and Wands  
 
'''Staffs and Wands  
Line 45: Line 27:
 
If a staff or wand fails to note this in its description, it is still assumed to be so.
 
If a staff or wand fails to note this in its description, it is still assumed to be so.
 
A creature must be able to speak to do this. Animal noises are not sufficient.
 
A creature must be able to speak to do this. Animal noises are not sufficient.
This includes most familiars.
+
This precludes familiars from using such items.
  
 
'''Use-Activated Items
 
'''Use-Activated Items
 
Any creature of intelligence 3 or more can use a use-activated item as long as it can do the action required.  
 
Any creature of intelligence 3 or more can use a use-activated item as long as it can do the action required.  
Note that familiars cannot perform the Attack action, which is required for a number of use-activated items, such as the ''ring of the ram'''.
 
  
 
'''Command Word
 
'''Command Word
Line 63: Line 44:
 
''This is a radical rule, subject to change.
 
''This is a radical rule, subject to change.
  
Any number of items can be attuned as if they were one item, as long as their total cost is less than or equal to the listed cost limit for a single item of your level -5.
+
You can attune any number of items with a cost is less than or equal to the [[Gear_(5A)#Crafting_Speed|listed cost limit of a consumable of half your level]].
 +
This does not count against your attunement limit.
  
== Magic Item Prices ==
+
== Magic Item Prices and Levels ==
we use [https://forums.giantitp.com/showthread.php?424243-Sane-Magic-Item-Prices Sane Magic Item Prices] and [https://www.dungeonsports.com/tashas-cauldron-item-pricing/ Tasha's Sane Magic Item Prices].
+
{{ : Magic Item Prices and Levels (5A) }}
  
=== Price of Common Magic Items ===
+
=== Common Magic Items ===
Prices of common magic items.
+
These items are generally available on the market.
{| class="wikitable"
+
{|class="wikitable sortable"
|+ '''Common Magic Items  '''
+
!Item!!Use!!Source!!Price
|| Armor of Gleaming || align=right| 50 gp
+
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Candle_of_the_Deep Candle of the Deep] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 2
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Bead_of_Nourishment Bead of Nourishment] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 5
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Bead_of_Refreshment Bead of Refreshment] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 5
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Moodmark_Paint Moodmark Paint] ||valign=top| Consumable ||valign=top| GGR ||valign=top| 5
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Spell_Scroll Spell Scroll (cantrip)] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 10
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Breathing_Bubble Breathing Bubble (1-use)] ||valign=top| Consumable ||valign=top| EGW ||valign=top| 20
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Perfume_of_Bewitching Perfume of Bewitching] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 20
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pressure_Capsule Pressure Capsule] ||valign=top| Consumable ||valign=top| GoS ||valign=top| 20
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:ammunition Ammunition +1] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 25
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Mystery_Key Mystery Key] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 25
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Walloping_Ammunition Walloping Ammunition] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 25
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Feather_Token Feather Token] ||valign=top| Consumable ||valign=top| E:RLW ||valign=top| 30
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Spellwrought_Tattoo Spellwrought Tattoo (cantrip)] ||valign=top| Consumable ||valign=top| TCE ||valign=top| 40
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pot_of_Awakening Pot of Awakening] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 50
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Potion_of_Healing Potion of Healing (2d4+2)] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 50
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Veterans_Cane Veteran's Cane] ||valign=top| Consumable ||valign=top| XGE ||valign=top| 60
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Spell_Scroll Spell Scroll (level 1)] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 60 plus component price
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Philter_of_Love Philter of Love] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 90
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pixie_Dust Pixie Dust] ||valign=top| Consumable ||valign=top| WBW ||valign=top| 100
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Potion_of_Animal_Friendship Potion of Animal Friendship] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 100
 
|-  
 
|-  
|| Bead of Nurishment || align=right| 5 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Potion_of_Climbing Potion of Climbing] ||valign=top| Consumable ||valign=top| DMG ||valign=top| 100
 
|-  
 
|-  
|| Bead of Refreshment || align=right| 1 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Spellshard Spellshard] ||valign=top| - ||valign=top| E:RLW ||valign=top| 1 per page
 
|-  
 
|-  
|| Boots of False Tracks || align=right| 200 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Shiftweave Shiftweave] ||valign=top| - ||valign=top| E:RLW ||valign=top| 10 per outfit
 
|-  
 
|-  
|| Candle of The Deep || align=right| 2 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Cloak_of_Billowing Cloak of Billowing] ||valign=top| - ||valign=top| XGE ||valign=top| 10
 
|-  
 
|-  
|| Cast-Off Armor || align=right| 120 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pole_of_Angling Pole of Angling] ||valign=top| - ||valign=top| XGE ||valign=top| 10
 
|-  
 
|-  
|| Charlatan's Die || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Smoldering_Armor Smoldering Armor] ||valign=top| - ||valign=top| XGE ||valign=top| 10
 
|-  
 
|-  
|| Cloak of Billowing || align=right| 10 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Sekolahian_Worshipping_Statuette Sekolahian Worshipping Statuette] ||valign=top| - ||valign=top| GoS ||valign=top| 20
 
|-  
 
|-  
|| Cloak of Many Fashions || align=right| 200 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Cleansing_Stone Cleansing Stone] ||valign=top| - ||valign=top| E:RLW ||valign=top| 20
 
|-  
 
|-  
|| Clockwork Amulet || align=right| 150 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Ear_Horn_of_Hearing Ear Horn of Hearing] ||valign=top| - ||valign=top| XGE ||valign=top| 20
 
|-  
 
|-  
|| Clothes of Mending || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Coin_of_Delving Coin of Delving] ||valign=top| - ||valign=top| EGW ||valign=top| 20
 
|-  
 
|-  
|| Dark Shard Amulet || align=right| 120 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Dread_Helm Dread Helm] ||valign=top| - ||valign=top| XGE ||valign=top| 20
 
|-  
 
|-  
|| Dread Helm || align=right| 20 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pipe_of_Remembrance Pipe of Remembrance] ||valign=top| - ||valign=top| GoS ||valign=top| 20  
 
|-  
 
|-  
|| Ear Horn of Hearing || align=right| 50 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pipe_of_Smoke_Monsters Pipe of Smoke Monsters] ||valign=top| - ||valign=top| XGE ||valign=top| 20
 
|-  
 
|-  
|| Enduring Spellbook || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Horn_of_Silent_Alarm Horn of Silent Alarm] ||valign=top| - ||valign=top| XGE ||valign=top| 25
 
|-  
 
|-  
|| Ersatz Eye || align=right| 80 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Orb_of_Direction Orb of Direction] ||valign=top| - ||valign=top| XGE ||valign=top| 25
 
|-  
 
|-  
|| Hat of Vermin || align=right| 40 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pole_of_Collapsing Pole of Collapsing] ||valign=top| - ||valign=top| XGE ||valign=top| 25
 
|-  
 
|-  
|| Hat of Wizardry || align=right| 90 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Shield_of_Expression Shield of Expression] ||valign=top| - ||valign=top| XGE ||valign=top| 25
 
|-  
 
|-  
|| Heward's Handy Spice Pouch || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Orb_of_Time Orb of Time] ||valign=top| - ||valign=top| XGE ||valign=top| 30
 
|-  
 
|-  
|| Horn of Silent Alarm || align=right| 50 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Clothes_of_Mending Clothes of Mending] ||valign=top| - ||valign=top| XGE ||valign=top| 40
 
|-  
 
|-  
|| Instrument of Illusions || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Glamerweave Glamerweave] ||valign=top| - ||valign=top| E:RLW ||valign=top| 40
 
|-  
 
|-  
|| Instrument of Scribing || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Hat_of_Vermin Hat of Vermin] ||valign=top| - ||valign=top| XGE ||valign=top| 40
 
|-  
 
|-  
|| Lock of Trickery || align=right| x5 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Ruby_of_the_War_Mage Ruby of the War Mage] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 40
 
|-  
 
|-  
|| Moon-Touched Sword || align=right| 70 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Armor_of_Gleaming Armor of Gleaming] ||valign=top| - ||valign=top| XGE ||valign=top| 50
 
|-  
 
|-  
|| Mystery Key || align=right| 10 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Lock_of_Trickery Lock of Trickery] ||valign=top| - ||valign=top| XGE ||valign=top| 5 x Lock Price, commonly 50
 
|-  
 
|-  
|| Orb of Direction || align=right| 5 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Masquerade_Tattoo Masquerade Tattoo] ||valign=top| Attuned ||valign=top| TCE ||valign=top| 50
 
|-  
 
|-  
|| Orb of Time || align=right| 25 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Vox_Seeker Vox Seeker] ||valign=top| - ||valign=top| EGW ||valign=top| 50
 
|-  
 
|-  
|| Perfume of Bewitching || align=right| 20 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Rope_of_Mending Rope of Mending] ||valign=top| - ||valign=top| XGE ||valign=top| 60
 
|-  
 
|-  
|| Pipe of Smoke Monsters || align=right| 20 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Staff_of_Flowers Staff of Flowers] ||valign=top| - ||valign=top| XGE ||valign=top| 60
 
|-  
 
|-  
|| Pole of Angling || align=right| 10 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Thermal_Cube Thermal Cube] ||valign=top| - ||valign=top| ID:RF ||valign=top| 60
 
|-  
 
|-  
|| Pole of Collapsing || align=right| 25 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Wand_of_Pyrotechnics Wand of Pyrotechnics] ||valign=top| - ||valign=top| XGE ||valign=top| 60
 
|-  
 
|-  
|| Pot of Awakening || align=right| 15 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Scribes_Pen Scribe's Pen] ||valign=top| Attuned ||valign=top| E:RLW ||valign=top| 65
 
|-  
 
|-  
|| Potion of Climbing (Dmg) || align=right| 180 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Orb_of_Shielding Orb of Shielding] ||valign=top| Attuned ||valign=top| E:RLW ||valign=top| 65
 
|-  
 
|-  
|| Rope of Mending || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Wand_Sheath Wand Sheath] ||valign=top| Attuned ||valign=top| E:RLW ||valign=top| 75
 
|-  
 
|-  
|| Ruby of The War Mage || align=right| 40 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Hewards_Handy_Spice_Pouch Heward's Handy Spice Pouch] ||valign=top| - ||valign=top| XGE ||valign=top| 75
 
|-  
 
|-  
|| Shield of Expression || align=right| 25 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Instrument_of_Scribing Instrument of Scribing] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 75
 
|-  
 
|-  
|| Smoldering Armor || align=right| 10 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Staff_of_Adornment Staff of Adornment] ||valign=top| - ||valign=top| XGE ||valign=top| 75
 
|-  
 
|-  
|| Staff of Adornment || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Wand_of_Scowls Wand of Scowls] ||valign=top| - ||valign=top| XGE ||valign=top| 75  
 
|-  
 
|-  
|| Staff of Birdcalls || align=right| 150 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Wand_of_Smiles Wand of Smiles] ||valign=top| - ||valign=top| XGE ||valign=top| 75
 
|-  
 
|-  
|| Staff of Flowers || align=right| 60 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Ersatz_Eye Ersatz Eye] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 80
 
|-  
 
|-  
|| Talking Doll || align=right| 100 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Everbright_Lantern Everbright Lantern] ||valign=top| - ||valign=top| E:RLW ||valign=top| 80
 
|-  
 
|-  
|| Tankard of Sobriety || align=right| 120 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Prosthetic_Limb Prosthetic Limb] ||valign=top| - ||valign=top| TCE ||valign=top| 80
 
|-  
 
|-  
|| Unbreakable Arrow || align=right| 50 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Imbued_Wood_Focus Imbued Wood Focus] ||valign=top| - ||valign=top| E:RLW ||valign=top| 90
 
|-  
 
|-  
|| Veteran's Cane || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Hat_of_Wizardry Hat of Wizardry] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 90
 
|-  
 
|-  
|| Walloping Ammunition || align=right| 25 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Illuminators_Tattoo Illuminator's Tattoo] ||valign=top| Attuned ||valign=top| TCE ||valign=top| 90
 
|-  
 
|-  
|| Wand of Conducting || align=right| 120 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Charlatans_Die Charlatan's Die] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 100
 
|-  
 
|-  
|| Wand of Pyrotechnics || align=right| 60 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Cracked_Driftglobe Cracked Driftglobe] ||valign=top| - ||valign=top| CM ||valign=top| 100
 
|-  
 
|-  
|| Wand of Scowls || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Enduring_Spellbook Enduring Spellbook] ||valign=top| - ||valign=top| XGE ||valign=top| 100
 
|-  
 
|-  
|| Wand of Smiles || align=right| 75 gp
+
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Instrument_of_Illusions Instrument of Illusions] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 100
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Talking_Doll Talking Doll] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 100
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Cast-Off_Armor Cast-Off Armor] ||valign=top| - ||valign=top| XGE ||valign=top| 120
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Moon-Touched_Sword Moon-Touched Sword] ||valign=top| - ||valign=top| XGE ||valign=top| 120
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Dark_Shard_Amulet Dark Shard Amulet] ||valign=top| Attuned ||valign=top| XGE ||valign=top| 120
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Tankard_of_Sobriety Tankard of Sobriety] ||valign=top| - ||valign=top| XGE ||valign=top| 120
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Wand_of_Conducting Wand of Conducting] ||valign=top| - ||valign=top| XGE ||valign=top| 120
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Breathing_Bubble Breathing Bubble (reuseable)] ||valign=top| - ||valign=top| EGW ||valign=top| 150
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Clockwork_Amulet Clockwork Amulet] ||valign=top| - ||valign=top| XGE ||valign=top| 150
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Staff_of_Birdcalls Staff of Birdcalls] ||valign=top| - ||valign=top| XGE ||valign=top| 150
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Boots_of_False_Tracks Boots of False Tracks] ||valign=top| - ||valign=top| XGE ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Pyroconverger Pyroconverger] ||valign=top| Attuned ||valign=top| GGR ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Alchemy_Jug_(Orange) Alchemy Jug (Orange)] ||valign=top| - ||valign=top| CM ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Hook_of_Fishers_Delight Hook of Fisher's Delight] ||valign=top| - ||valign=top| ID:RF ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Cloak_of_Many_Fashions Cloak of Many Fashions] ||valign=top| - ||valign=top| XGE ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Spellshard Spellshard (book of 200 pages)] ||valign=top| - ||valign=top| E:RLW ||valign=top| 200
 +
|-
 +
|valign=top|[http://dnd5e.wikidot.com/wondrous-items:Lantern_of_Tracking Lantern of Tracking] ||valign=top| - ||valign=top| ID:RF ||valign=top| 250
 
|}
 
|}
 +
 +
== New Magic items ==
 +
=== Gadget ===
 +
A gadget is similar to a spell scroll in that it can cast a spell once, but instead of having the spell on your spell list, you need proficiency with tinker's tools to use a gadget.
 +
You do not need to cast the spell in order to craft a gadget.
 +
A gadget costs twice as much as a spell scroll, and can only hold spells up to 5th level.
 +
 +
=== Spell Fetish ===
 +
''Spell fetches are an earlier variant of spell scrolls
 +
 +
A spell fetish bears the magic of a single spell, expressed as a tiny work of art. If the spell is on your class’s spell list, you can use the fetish and cast its spell without providing any material components. Otherwise, the fetish is unintelligible. Casting the spell by using a fetish requires the spell’s normal casting time. Once the spell is cast, the fetish crumbles to dust. If the casting is interrupted, the fetish is not lost.
 +
 +
If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell the fetish crumbles to dust with no other effect.
 +
 +
Unlike a spell scroll, a wizard can't copy a spell from a fetish. 
 +
 +
The cost, save DC, and rarity of a spell fetish is the same as that of a [http://dnd5e.wikidot.com/wondrous-items:spell-scroll Spell Scroll] of the same level.
  
 
== External Links ==
 
== External Links ==
 +
* [https://docs.google.com/spreadsheets/d/1VS44WfbK0WJ2cFh084XxDBY4eDSb5qYyxMdyv0r3Dk0/edit?usp=sharing 5A Magic Item Prices]
 
* [https://forums.giantitp.com/showthread.php?424243-Sane-Magic-Item-Prices Sane Magic Item Prices]
 
* [https://forums.giantitp.com/showthread.php?424243-Sane-Magic-Item-Prices Sane Magic Item Prices]
 
** [https://www.dungeonsports.com/tashas-cauldron-item-pricing/ Tasha's Sane Magic Item Prices]
 
** [https://www.dungeonsports.com/tashas-cauldron-item-pricing/ Tasha's Sane Magic Item Prices]
 +
** [https://www.gmbinder.com/share/-LvBVMNq7Kg75yY_JRJ- Eberron Sane Magic Item Prices]

Latest revision as of 13:00, 20 November 2023

5A5A logo
Starfox's 5th Edition Fan Page

Magic items follow the general rules of Gear (5A), but also these more detailed rules.

Using Magic Items

Magic items can't be used by just anyone.

Abilities Governed by User

I like it when the user matters more than the item.

  • A magic item always uses your save DC and Spell Attack Bonus. If you lack such values, use the values listed in the item description.
  • A magic item cannot do more dice of damage than the user's level.

Who Can Use What

Specific class abilities can override these general rules.

Scrolls can be used by any spellcaster who has or will gain the spell to their spell list from class choices already made.

Potions, elixirs, ointments etc. Any creature can gain the benefits of a potion, even creatures that lack a metabolism. Can be used by anyone who can open the bottle and drink the contents. This excludes creatures with an Int of 2 or less or who lack manipulator limbs. This includes most familiars. Such a creature can still be fed a potion.

It is a bonus action to take out and use a potion (not ointment etc) on yourself, an action to take from and/or use a potion on a willing or helpless creature within 5 feet.

Staffs and Wands either cast a spell or require a command word. If a staff or wand fails to note this in its description, it is still assumed to be so. A creature must be able to speak to do this. Animal noises are not sufficient. This precludes familiars from using such items.

Use-Activated Items Any creature of intelligence 3 or more can use a use-activated item as long as it can do the action required.

Command Word Command word activated items are activated by words, not grunts or animal noises. A creature must have an Intelligence of 5 or more and be able to speak to do this. This precludes most familiars from using command word activated items.

Attunement

Any creature can attune the same number of magic items, intelligent or not. A creature need not be intelligent to attune a magic item, but its use of the item is certainly limited by Intelligence.

Minor Item Attunement

This is a radical rule, subject to change.

You can attune any number of items with a cost is less than or equal to the listed cost limit of a consumable of half your level. This does not count against your attunement limit.

Magic Item Prices and Levels

We will be using the values for magic items given in 5A Magic Item Prices. For items not on this list, the GM will set the prices.

Common Magic Items

These items are generally available on the market.

Item Use Source Price
Candle of the Deep Consumable XGE 2
Bead of Nourishment Consumable XGE 5
Bead of Refreshment Consumable XGE 5
Moodmark Paint Consumable GGR 5
Spell Scroll (cantrip) Consumable DMG 10
Breathing Bubble (1-use) Consumable EGW 20
Perfume of Bewitching Consumable XGE 20
Pressure Capsule Consumable GoS 20
Ammunition +1 Consumable DMG 25
Mystery Key Consumable XGE 25
Walloping Ammunition Consumable XGE 25
Feather Token Consumable E:RLW 30
Spellwrought Tattoo (cantrip) Consumable TCE 40
Pot of Awakening Consumable XGE 50
Potion of Healing (2d4+2) Consumable DMG 50
Veteran's Cane Consumable XGE 60
Spell Scroll (level 1) Consumable DMG 60 plus component price
Philter of Love Consumable DMG 90
Pixie Dust Consumable WBW 100
Potion of Animal Friendship Consumable DMG 100
Potion of Climbing Consumable DMG 100
Spellshard - E:RLW 1 per page
Shiftweave - E:RLW 10 per outfit
Cloak of Billowing - XGE 10
Pole of Angling - XGE 10
Smoldering Armor - XGE 10
Sekolahian Worshipping Statuette - GoS 20
Cleansing Stone - E:RLW 20
Ear Horn of Hearing - XGE 20
Coin of Delving - EGW 20
Dread Helm - XGE 20
Pipe of Remembrance - GoS 20
Pipe of Smoke Monsters - XGE 20
Horn of Silent Alarm - XGE 25
Orb of Direction - XGE 25
Pole of Collapsing - XGE 25
Shield of Expression - XGE 25
Orb of Time - XGE 30
Clothes of Mending - XGE 40
Glamerweave - E:RLW 40
Hat of Vermin - XGE 40
Ruby of the War Mage Attuned XGE 40
Armor of Gleaming - XGE 50
Lock of Trickery - XGE 5 x Lock Price, commonly 50
Masquerade Tattoo Attuned TCE 50
Vox Seeker - EGW 50
Rope of Mending - XGE 60
Staff of Flowers - XGE 60
Thermal Cube - ID:RF 60
Wand of Pyrotechnics - XGE 60
Scribe's Pen Attuned E:RLW 65
Orb of Shielding Attuned E:RLW 65
Wand Sheath Attuned E:RLW 75
Heward's Handy Spice Pouch - XGE 75
Instrument of Scribing Attuned XGE 75
Staff of Adornment - XGE 75
Wand of Scowls - XGE 75
Wand of Smiles - XGE 75
Ersatz Eye Attuned XGE 80
Everbright Lantern - E:RLW 80
Prosthetic Limb - TCE 80
Imbued Wood Focus - E:RLW 90
Hat of Wizardry Attuned XGE 90
Illuminator's Tattoo Attuned TCE 90
Charlatan's Die Attuned XGE 100
Cracked Driftglobe - CM 100
Enduring Spellbook - XGE 100
Instrument of Illusions Attuned XGE 100
Talking Doll Attuned XGE 100
Cast-Off Armor - XGE 120
Moon-Touched Sword - XGE 120
Dark Shard Amulet Attuned XGE 120
Tankard of Sobriety - XGE 120
Wand of Conducting - XGE 120
Breathing Bubble (reuseable) - EGW 150
Clockwork Amulet - XGE 150
Staff of Birdcalls - XGE 150
Boots of False Tracks - XGE 200
Pyroconverger Attuned GGR 200
Alchemy Jug (Orange) - CM 200
Hook of Fisher's Delight - ID:RF 200
Cloak of Many Fashions - XGE 200
Spellshard (book of 200 pages) - E:RLW 200
Lantern of Tracking - ID:RF 250

New Magic items

Gadget

A gadget is similar to a spell scroll in that it can cast a spell once, but instead of having the spell on your spell list, you need proficiency with tinker's tools to use a gadget. You do not need to cast the spell in order to craft a gadget. A gadget costs twice as much as a spell scroll, and can only hold spells up to 5th level.

Spell Fetish

Spell fetches are an earlier variant of spell scrolls

A spell fetish bears the magic of a single spell, expressed as a tiny work of art. If the spell is on your class’s spell list, you can use the fetish and cast its spell without providing any material components. Otherwise, the fetish is unintelligible. Casting the spell by using a fetish requires the spell’s normal casting time. Once the spell is cast, the fetish crumbles to dust. If the casting is interrupted, the fetish is not lost.

If the spell is on your class's spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell's level. On a failed check, the spell the fetish crumbles to dust with no other effect.

Unlike a spell scroll, a wizard can't copy a spell from a fetish.

The cost, save DC, and rarity of a spell fetish is the same as that of a Spell Scroll of the same level.

External Links