Difference between revisions of "Magic Items (5A)"

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== Resale Prices ==
 
== Resale Prices ==
 
All items that are in a condition to sell at all can be sold at 1/3 purchase price.
 
All items that are in a condition to sell at all can be sold at 1/3 purchase price.
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== Using Item Abilities ==
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A magic item always uses your save DC and Spell Attack Bonus. If you lack such values, you can compute them using Constitution. Never use the values listed in the item description.
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== Minor Item Attunement ==
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''This is a radical rule, subject to change.
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Any number of items can be attuned as if they were one item, as long as their total cost is less than or equal to the listed cost limit for a single item of your level -5.

Revision as of 12:12, 27 July 2021

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Magic Item Prices and Levels

Rather than using the very rough price guidelines and levels of the DMG, this table is to be used. This gives the lowest level at which a character can purchase items of the listed price. This is also the highest value item a character can craft.

Level This is the level of the character and restricts what items the character can make - you can craft anything up to the given price. This is also a limit on what items you can purchase. It reflects that your prestige that gives you access to new markets. This is somewhat artificial, but an easy way to maintain some balance.

Consumables This is the maximum cost of each consumable item you can make or buy. Items like wants, that have charges and a small chance to fail when overused, are cont considered consumables. This number is inflated so that it is possible to pack more omph into a single-use item. Watch out for overspending in this category, which can make a character powerful at lower levels and then poor at higher levels.

Permanent This is the cost limit for all items that are not consumables.
Level Consumables Permanent
1 20 100
2 32 160
3 50 250
4 80 400
5 130 630
6 200 1,000
7 320 2,000
8 500 3,000
9 800 4,000
10 1,000 6,000
11 2,000 10,000
12 3,000 20,000
13 5,000 30,000
14 8,000 40,000
15 10,000 60,000
16 20,000 100,000
17 30,000 200,000
18 50,000 300,000
19 80,000 400,000
20 100,000 600,000

Resale Prices

All items that are in a condition to sell at all can be sold at 1/3 purchase price.

Using Item Abilities

A magic item always uses your save DC and Spell Attack Bonus. If you lack such values, you can compute them using Constitution. Never use the values listed in the item description.

Minor Item Attunement

This is a radical rule, subject to change.

Any number of items can be attuned as if they were one item, as long as their total cost is less than or equal to the listed cost limit for a single item of your level -5.