Difference between revisions of "Magic Form Description (Action Powers)"

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Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers work.
 
Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers work.
  
: '''Alternate Names''': Arcana, Magick, Hermeneutics.
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: '''Alternate Names''': Alchemy, Arcana, Astrology, Cabala, Magick, Hermetic Magic.
  
 
===Associations===
 
===Associations===

Latest revision as of 09:32, 20 May 2018

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Main article: Powers (Action)

Magic is the power of inspiration and mystic understanding; it is a perfect union of reasoning and intuition. Magical powers are often the most well-understood and controlled of the supernatural powers, and the closest rival of technology. The Form of magic deals with metamagical effects that alter how other powers work.

Alternate Names: Alchemy, Arcana, Astrology, Cabala, Magick, Hermetic Magic.

Associations

Creature : No specific creature, very flexible.
Skill : Know
Attribute : Reflexes
Sense : Astral sight
Mood : Inspired, informed, enlightened

Magic Cantrips

Basic Action

You can detect Magic powers out to a range of a Know roll and other Powers and Items by touch. You can create free-floating glowing runes, glyphs, or symbols out of thin air; these can be used as a chalkboard or to provide dim illumination.