Difference between revisions of "Lynx (D&D animal)"
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− | | | + | || Size/Type:||| Small Animal |
|- | |- | ||
− | | | + | || Hit Dice:||| 2d8+1 (11 hp) |
|- | |- | ||
− | | | + | || Initiative:||| +3 |
|- | |- | ||
− | | | + | || Speed:||| 40 ft (8 squares), climb 20 ft. |
|- | |- | ||
− | | | + | || Armor Class:||| 14 (+3 Dex, +1 Size), touch 15, flat-footed 11 |
|- | |- | ||
− | | | + | || Base Attack/Grapple:||| +1/-3 |
|- | |- | ||
− | | | + | || Attack:||| Bite +5 melee (1d4) |
|- | |- | ||
− | | | + | || Full Attack:||| Bite +5 melee (1d4) and 2 claws +0 melee (1d2) |
|- | |- | ||
− | | | + | || Space/Reach:||| 5 ft./5 ft. |
|- | |- | ||
− | | | + | || Special Attacks:||| Improved grab, pounce, rake 1d2 |
|- | |- | ||
− | | | + | || Special Qualities:||| Low-light vision, scent |
|- | |- | ||
− | | | + | || Saves:||| Fort +3, Ref +5, Will +1 |
|- | |- | ||
− | | | + | || Abilities:||| Str 10, Dex 17, Con 13, Int 2, Wis 12, Cha 7 |
|- | |- | ||
− | | | + | || Skills:||| Balance +12, Climb +8, Hide +12*, Jump +8, |
|- | |- | ||
− | | | + | | |
|- | |- | ||
− | | | + | || Feats:||| Weapon Finesse |
|- | |- | ||
− | | | + | || Environment:||| Forest, jungle, mountain |
|- | |- | ||
− | | | + | || Organization:||| Solitary or pair |
|- | |- | ||
− | | | + | || Challenge Rating:||| 1 |
|- | |- | ||
− | | | + | || Advancement:||| 3-4 HD (Small) |
+ | |- | ||
+ | || Level Adjustment:||| | ||
|} | |} | ||
Revision as of 12:51, 19 January 2007
This article is imported from the Hastur wiki. See the import log for details.
Unofficial rules compendium | |
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Size/Type: | Small Animal |
Hit Dice: | 2d8+1 (11 hp) |
Initiative: | +3 |
Speed: | 40 ft (8 squares), climb 20 ft. |
Armor Class: | 14 (+3 Dex, +1 Size), touch 15, flat-footed 11 |
Base Attack/Grapple: | +1/-3 |
Attack: | Bite +5 melee (1d4) |
Full Attack: | Bite +5 melee (1d4) and 2 claws +0 melee (1d2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Improved grab, pounce, rake 1d2 |
Special Qualities: | Low-light vision, scent |
Saves: | Fort +3, Ref +5, Will +1 |
Abilities: | Str 10, Dex 17, Con 13, Int 2, Wis 12, Cha 7 |
Skills: | Balance +12, Climb +8, Hide +12*, Jump +8, |
Feats: | Weapon Finesse |
Environment: | Forest, jungle, mountain |
Organization: | Solitary or pair |
Challenge Rating: | 1 |
Advancement: | 3-4 HD (Small) |
Level Adjustment: | |
These wild cats are about 2-3 feet long and weigh about 25 pounds. They usually hunt at night. The statistics presented here can describe any of a large number of felines of similar size, such as a bobcat, desert cat, ocelot, or jungle cat.
Combat
Improved Grab (Ex)
To use this ability, a lynx must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Pounce (Ex)
If a lynx charges a foe, it can make a full attack, including two rake attacks.
Rake (Ex)
Attack bonus +3 melee, damage 1d2. S!kills Lynxes have a +8 racial bonus on Jump checks and a +4 racial bonus on Hide and Move Silently checks. Lynxes have a +8 racial bonus on Balance and Climb checks. A lynx can always choose to take 10 on a Climb check, even if rushed or threatened. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.