Difference between revisions of "Lady Red (log)"

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made me feel better. I put up a simple map of our journey on the wall by
 
made me feel better. I put up a simple map of our journey on the wall by
 
my bed and marked our progress so far. It's not much more than a dot as of
 
my bed and marked our progress so far. It's not much more than a dot as of
yet. I also made sure the nest for Rara Ava is set safely next to the
+
yet. I also made sure the nest for Rara Avis is set safely next to the
 
window. Night time my dear falcon sleeps indoors with me.
 
window. Night time my dear falcon sleeps indoors with me.
  
Line 45: Line 45:
  
 
The guests included, apart from our little clique, Avner Meravanchi,
 
The guests included, apart from our little clique, Avner Meravanchi,
Skald, <strike><!-- PhpWiki: UrolForol -->UrolForol</strike> and Father Feres from the Sea Wyvern, and Lavinia,
+
Skald, [http://hastur.net/wiki/SavageTide/NPCs/UrolForol Urol Forol ] and [http://hastur.net/wiki/SavageTide/NPCs/Feres  Father Feres ] from the Sea Wyvern, and Lavinia,
 
Captain Pepper, and the Jade Ravens from the Blue Nixie. Kirith??? was
 
Captain Pepper, and the Jade Ravens from the Blue Nixie. Kirith??? was
 
disappointed that she wasn't invited. I sensed that she had a better
 
disappointed that she wasn't invited. I sensed that she had a better
Line 86: Line 86:
 
superstitious sailors. Their world is full of bad omen.
 
superstitious sailors. Their world is full of bad omen.
  
Day 6, noon.???
+
Day 10, afternoon.
  
We sigthed a merchant ship
+
We sighted a merchant ship. They told us about a ship full of goblin pirates that had taken toll but let them go.
  
Day 7, noon.???
+
Day 13, noon.
  
We will soon arrive at Blackport??? I'm definately looking forward to
+
We will soon arrive at Fort Blackwell. I'm definately looking forward to
 
some fresh supplies to improve on the cuisine.
 
some fresh supplies to improve on the cuisine.
  
Day 7, evening.
+
Day 13, evening.
  
 
I followed father Feres to the Heronious monastery. It rather a small missionary station...
 
I followed father Feres to the Heronious monastery. It rather a small missionary station...
  
Day 8,
+
Day 14, morning.
  
Day
+
We left early in the morning and as we turn south we are finally traveling in the right direction.
 +
 
 +
Day 17, noon.
 +
 
 +
Rara Avis spotted a ship beyond the horizon that is on a course that will intercept us.
 +
 
 +
Day 17, evening.
 +
 
 +
The ship has kept it's distance but is now trailing us. It seems they can use the weak wind better than us.
 +
 
 +
Day 17, midnight.
 +
 
 +
Skald noticed that during the night the goblin pirates, who's ship has blackened sails, had crept up to quite close to us. The captain tried to use one of the very good tricks I suggested, but failed to carry it through.
 +
 
 +
Day 18, morning.
 +
 
 +
The goblins are still following us, but keep their distance.
 +
 
 +
Day 18, afternoon.
 +
 
 +
Finally the pirates left us alone.
 +
 
 +
Day 20, noon.
 +
 
 +
Father Feres has taken ill. It seems he has a bad fever and has
 +
 
 +
Day 22, afternoon.
 +
 
 +
We have reached the mouth of a greater river. We went upstreams to get fresh water, when the wind failed us. We lay anchor for the night when we were attacked by an ooze. It killed Skald, but I saved Soller Vark from that same fate. It cost us a potion, but that is a small price for a life.
 +
 
 +
Day 23, morning.
 +
 
 +
I have identified the items we got from the wreckage that the ooze brought with it. It turned out to be at least a pair of gauntlets of ogre power that might come in handy.
 +
 
 +
Day 23, noon.
 +
 
 +
Someone thought it funny to pretend to bee the ghost of Skald. We will make sure we get to the bottom of this. Is that a good phrase when on a ship?
 +
 
 +
Day 23, afternoon.
 +
 
 +
Our unknown saboteur tried to poison Cinnamon.
 +
 
 +
Day 23, evening.
 +
 
 +
I have worked very hard to try to find out if there is any poison, or more specifically arsenic aboard this ship. Several hours spent detecting. There were some bad looks from some of the crew when I left the forecastle cargo hold after hours of searching and spelling for their good. To make sure that they knew I did what was for their own best I desided to talk to them. Well, they should learn to mind their own business, anyway.
 +
 
 +
Day 23, late evening.
 +
 
 +
When I at last got in bed for my well deserved sleep after a particularly hard day of spellcasting Cinnamon suddenly appeared with a wand and asked to get it identified. After yet another hour of hard work it had been identified as a wand of healing.
 +
 
 +
Day 24, noon.
 +
 
 +
We have tried to find ways to find that...
 +
 
 +
Day 28, evening.
 +
 
 +
Jennike has finished talking to fish and is now down below talking to the ships cats. I don't know if I should be envious that she can talk to the cats or if she's just gone nuts.
 +
 
 +
Day 29, evening.
 +
 
 +
Today Jennike and Cinnamon spent the afternoon swimming after getting really messed up from searching the dirtiest place they could find on the entire ship.
 +
 
 +
Day 30, morning.
 +
 
 +
Finally it's come to search the entire cargo hold. It's going to take the entire day.
 +
 
 +
Day 30, noon.
 +
 
 +
Day 31, evening.
 +
 
 +
I've finished making the lead into alchemist lead. It's good to be done with it, but now I have to decide how to handle this whole Rowyn thing. I feel guilty for getting her where she is and it's not in a good place. It would be easier just to keep away, but Jennike keeps nagging. I might visit her anyway. Maybe she could even teach me some new spells, but that would make it look like I'm only after her spells. Maybe I should keep away, anyway...
 +
 
 +
Day 36, morning.
 +
 
 +
Today is the big day of exploring. Old temple ruins, here we come!

Revision as of 00:08, 13 May 2007

This article is imported from the Hastur wiki. See the import log for details. Warnings:

  • Buried links.
Savage TideSavage Tide banner

Day 1, early morning.

After all our preparations and having spent the last weeks studying spells, scribing scrolls and making magic items, it is with a feeling of relief we're finally setting sail.

It is a beautiful morning and a soft wind slowly bring our two ships out to sea, almost majestically. The stress to get every thing done in time and to take care of all things to be left in Sasserine is slowly replaced by anticipation of the long journey ahead. The fabled Isle of Dread, our destination, full of dangers, treasure and unknown knowledge waiting to be explored, here we come.

Day 1, noon.

It took several hours of uneventful sailing before I begun missing the library of the wichwardens. Thankfully I have my alchemical laboratory. A few hours of moving stuff around, without really accomplishing anything, made me feel better. I put up a simple map of our journey on the wall by my bed and marked our progress so far. It's not much more than a dot as of yet. I also made sure the nest for Rara Avis is set safely next to the window. Night time my dear falcon sleeps indoors with me.

The course is still north, and we are making good way. it's still a funny feeling to be traveling north when our destination is so far to the south.

Day 1, evening.

When the first day at sea came to an end, the shocker lizard of Liamae, the Jade Ravens sorcerer, brought a message from Lavinia that she invited us to dinner this evening. We took in most of the sails and lay alongside. Some ropes was tied between the ships and a seat was attached to one using a pulley. This was used to ferry the guests to the dinner and let the crews visit the other ship. I of course flew to the other ship. Jennike was planning to swing over but somehow she managed to dive head first into the sea. I was mostly surprised she didn't just swim across in the first place. She's almost aquatic anyways.

The guests included, apart from our little clique, Avner Meravanchi, Skald, Urol Forol and Father Feres from the Sea Wyvern, and Lavinia, Captain Pepper, and the Jade Ravens from the Blue Nixie. Kirith??? was disappointed that she wasn't invited. I sensed that she had a better upbringing than she admits. It seamed she's trying to hide her family background. I should know. Amella stayed on the Sea Wyvern to keep an eye on things when we were off.

During dinner I sat between Avner and Father Feres. It's awful that my brother don't know our relation. That womanizer couldn't keep his hands to himself. In the end I had to leave the table to get away from him. The father wasn't the most interesting conversationalist either. But everyone wasn't as unfortunate. Aiken flirted with Lavinia (or was it the other way around), Jennike went for a swim with KaskusKiel, the druid of the Jade Ravens, and Blood seemed to get along all to well with Liamae. After dinner a few of the crew gathered with some instruments and there were dancing. After dancing I conversed with Captain Pepper, acting captain of the Blue Nixie, and found him quite interesting. The old Captain had a lot of stories to tell.

When the evening was coming to an end and we were returning to our ship Aiken, the show off, were to walk on the rope between the ships. When he was midway the rope snapped and he fell, not that far, since he grabbed on to another rope and avoided a big splash. At the same time something fell from the mezan???. I flew over and it turned out to be a ???. A quick web held it in place. It had the very bad taste to use an acid spray on me! I gave it a couple of magic missiles and then it cast stinking cloud. Since I couldn't see, it I couldn't harm it anyway so I flew out of the cloud and started dispelling it. When the stinking cloud was gone the ??? had died from bullets and bolts.

When we discovered that the rope had been cut through an investigation was started. Someone was behind these sabotages and we was set to find who. My good bird of pray, Revelatio, had seen a glass jar with a creature cramped inside, in the mezan???, but had no idea of when it appeared or how. My main theory is that someone with a way of using invisibility did it. Going through the ship with detect magic didn't give any results, but it's not that hard to hide magic items from detections. Kirith??? and Skald were among the suspects. We will have to keep an eye on anything suspicious. It could damage moral among the superstitious sailors. Their world is full of bad omen.

Day 10, afternoon.

We sighted a merchant ship. They told us about a ship full of goblin pirates that had taken toll but let them go.

Day 13, noon.

We will soon arrive at Fort Blackwell. I'm definately looking forward to some fresh supplies to improve on the cuisine.

Day 13, evening.

I followed father Feres to the Heronious monastery. It rather a small missionary station...

Day 14, morning.

We left early in the morning and as we turn south we are finally traveling in the right direction.

Day 17, noon.

Rara Avis spotted a ship beyond the horizon that is on a course that will intercept us.

Day 17, evening.

The ship has kept it's distance but is now trailing us. It seems they can use the weak wind better than us.

Day 17, midnight.

Skald noticed that during the night the goblin pirates, who's ship has blackened sails, had crept up to quite close to us. The captain tried to use one of the very good tricks I suggested, but failed to carry it through.

Day 18, morning.

The goblins are still following us, but keep their distance.

Day 18, afternoon.

Finally the pirates left us alone.

Day 20, noon.

Father Feres has taken ill. It seems he has a bad fever and has

Day 22, afternoon.

We have reached the mouth of a greater river. We went upstreams to get fresh water, when the wind failed us. We lay anchor for the night when we were attacked by an ooze. It killed Skald, but I saved Soller Vark from that same fate. It cost us a potion, but that is a small price for a life.

Day 23, morning.

I have identified the items we got from the wreckage that the ooze brought with it. It turned out to be at least a pair of gauntlets of ogre power that might come in handy.

Day 23, noon.

Someone thought it funny to pretend to bee the ghost of Skald. We will make sure we get to the bottom of this. Is that a good phrase when on a ship?

Day 23, afternoon.

Our unknown saboteur tried to poison Cinnamon.

Day 23, evening.

I have worked very hard to try to find out if there is any poison, or more specifically arsenic aboard this ship. Several hours spent detecting. There were some bad looks from some of the crew when I left the forecastle cargo hold after hours of searching and spelling for their good. To make sure that they knew I did what was for their own best I desided to talk to them. Well, they should learn to mind their own business, anyway.

Day 23, late evening.

When I at last got in bed for my well deserved sleep after a particularly hard day of spellcasting Cinnamon suddenly appeared with a wand and asked to get it identified. After yet another hour of hard work it had been identified as a wand of healing.

Day 24, noon.

We have tried to find ways to find that...

Day 28, evening.

Jennike has finished talking to fish and is now down below talking to the ships cats. I don't know if I should be envious that she can talk to the cats or if she's just gone nuts.

Day 29, evening.

Today Jennike and Cinnamon spent the afternoon swimming after getting really messed up from searching the dirtiest place they could find on the entire ship.

Day 30, morning.

Finally it's come to search the entire cargo hold. It's going to take the entire day.

Day 30, noon.

Day 31, evening.

I've finished making the lead into alchemist lead. It's good to be done with it, but now I have to decide how to handle this whole Rowyn thing. I feel guilty for getting her where she is and it's not in a good place. It would be easier just to keep away, but Jennike keeps nagging. I might visit her anyway. Maybe she could even teach me some new spells, but that would make it look like I'm only after her spells. Maybe I should keep away, anyway...

Day 36, morning.

Today is the big day of exploring. Old temple ruins, here we come!