Imbue Spiritual (Action Powers)

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Revision as of 11:27, 10 February 2010 by Starfox (talk | contribs) (+Spiritual Revelation)
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Main article: Powers (Action)

Smite

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Smite does psychic damage. This damage only affects supernatural creatures: Air Elementals, Earth Elementals, Fire Elementals, Water Elementals, Plant Elementals, Ice Elementals, Demons, Devils, Angels, Virtues, and Spectres.

Spiritual Revelation

Inherent

Tough you have an inclination for another power origin, you have had a revelation that opens up your spiritual side.

You must have an Origin other than Spiritual to take this power. You now have both your old origin and the Spiritual origin; your powers count as both origins when determining what other powers can affect them.

The GM might change or add to your Methods when you take this power.