Difference between revisions of "Imbue Order (Action Powers)"

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<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
 
<noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude>
  
=== Discipline ===
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=== Hug of the Bear ===
Stance
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Limit Break
  
You discipline yourself to overcome adversity and maintain your resolve; you will not waver. Any [[Stunt (Action)|stunt]] that fails to cause a setback does not affect you at all. You never fumble. You can continue to fight after you would ordinarily have been knocked out; taking one more hit knocks you out in the normal manner. Note that you still take wounds normally each time, so this increases the chance of death.
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Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking any action except trying to break free.
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The only action your victim may take when his shot comes up is a [[Dodge (Action)|Dodge]] check against your [[Melee (Action)|Melee]]; on a success the hold is broken.
  
=== Quest ===
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=== Paw of the Bear ===
 
Basic Action
 
Basic Action
  
You can bind someone to a promise or claim he has made. When someone pronounces an oath or solemn promise, you can reinforce that oath. As long as the oath bound act to fulfill their oath, the get the benefits of [[#Discipline|Discipline]], as outlined above. But should they stray, they will notice that fate turns against them, and they lose a Fortune point for each decision they take that moves them away from fulfilling the oath. When their Fortune runs out, they begin to suffer [[Stunt (Action)|setbacks]] and accidents instead.
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Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful, the clinch prevents your target from taking an action against anyone but you.
  
Oath Binding lasts until the oath is fulfilled or until dispelled as a [[Curse (Action)|Curse]]. Note that the oath bound person cannot himself strive to have the oath removed, or he will suffer from the dire effects of Oath Binding.
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=== Sonic Strike ===
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Inherent
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You can make melee attacks that do [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Sonic| Sonic]] damage, soaked by [[Body (Action)|Body]].
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It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.
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=== The Bell Tolls ===
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Basic Action
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Make a [[Melee (Action)|Melee]] attack that is clearly telegraphed but of great power. Unless the target uses an [[Actions_(Action)#Trigger_Action_.28Defense.29|Active Defense]] to defend against this attack, you get a +3 bonus to this attack.
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===Thunder Touch===
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{{Template:Touch (Action Powers)}}
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Sonic Blast does [[Damage Types (Action)#Energy| energy/sonic damage]] soaked by [[Body (Action)|Body]]. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

Latest revision as of 09:09, 29 March 2023

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Templates for Action
Main article: Powers (Action)

Hug of the Bear

Limit Break

Do a Clinch maneuver. If successful, the clinch prevents your target from taking any action except trying to break free. The only action your victim may take when his shot comes up is a Dodge check against your Melee; on a success the hold is broken.

Paw of the Bear

Basic Action

Do a Clinch maneuver. If successful, the clinch prevents your target from taking an action against anyone but you.

Sonic Strike

Inherent

You can make melee attacks that do Body +4 Sonic damage, soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.

The Bell Tolls

Basic Action

Make a Melee attack that is clearly telegraphed but of great power. Unless the target uses an Active Defense to defend against this attack, you get a +3 bonus to this attack.

Thunder Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2. Sonic Blast does energy/sonic damage soaked by Body. It does +3 additional damage against hard, inanimate objects, +5 against those of a crystalline structure such as rocks or glass. Most nearby windows will shatter gratifyingly.