Difference between revisions of "Imbue Chi (Action Powers)"

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You have hardened yourself so that you can do [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Blunt|Blunt]] damage with unarmed attacks. You can choose to make this damage [[Weapon_Abilities_(Action)#Stun|Stun]].
 
You have hardened yourself so that you can do [[Body (Action)|Body]] +4 [[Damage_Types_(Action)#Blunt|Blunt]] damage with unarmed attacks. You can choose to make this damage [[Weapon_Abilities_(Action)#Stun|Stun]].
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=== Ki Block ===
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Trigger Action (Defense)
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Until the end of the round or until you take your next basic action or limit break, you gain a [[Dodge (Action)|Dodge]] bonus of +3.
  
 
=== True Blow ===
 
=== True Blow ===

Revision as of 11:26, 27 October 2012

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Templates for Action
Main article: Powers (Action)

Combination Attack

Trigger Action (Combo)

Use this after you've hit with a Melee attack. You can immediately make any Melee attack that is a Basic Action against the same target.

Diamond Strike

Limit Break

Select one target within Mind meters. For the rest of the scene, your Melee attacks ignore any Resist powers that target has; the target does not get to add his Mind to their Action to soak damage from them, they cannot be regenerated, armor does not apply, and other defensive powers similarly fail to work.

Fists of Steel

Inherent

You have hardened yourself so that you can do Body +4 Blunt damage with unarmed attacks. You can choose to make this damage Stun.

Ki Block

Trigger Action (Defense)

Until the end of the round or until you take your next basic action or limit break, you gain a Dodge bonus of +3.

True Blow

Basic Action

Make a Normal Melee Attack against which the target cannot use Resist powers; targets do not get to add their Mind to their Action to soak damage from them.