Difference between revisions of "Hurl Element (Action)"

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Basic Action
 
Basic Action
  
You gather elemental substance and throw this at an enemy with a [[Melee (Action)|Melee]] roll but with [[Range_(Action)|Long range]]. Damage is [[Body (Action)|Body]] +2 soaked by [[Toughness (Action)|Toughness]]. What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for [[Damage_Types_(Action)#Blunt|Blunt]] damage, but a fire giant hurls fire, a storm giant hurls electricity and so on.
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You gather elemental substance and throw this at an enemy with a [[Melee (Action)|Melee]] roll but with [[Range_(Action)|Long range]]. Damage is [[Body (Action)|Body]] +2 soaked by [[Toughness (Action)|Toughness]].  
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The missile is so massive that it cannot be
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[[Items_(Action)#Deflect|Deflected]].
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What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for [[Damage_Types_(Action)#Blunt|Blunt]] damage, but a fire giant hurls fire, a storm giant hurls electricity and so on.

Latest revision as of 13:34, 27 March 2019

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Heroic Action Role-Play

This is a Racial Power for Action

Hurl Element

Basic Action

You gather elemental substance and throw this at an enemy with a Melee roll but with Long range. Damage is Body +2 soaked by Toughness. The missile is so massive that it cannot be Deflected. What substance it is and what kind of damage it inflicts depends on your nature; most giants throw rocks for Blunt damage, but a fire giant hurls fire, a storm giant hurls electricity and so on.