Difference between revisions of "Foot Knight (Apath)"

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(Armor Training)
 
m (→‎Armor Training (Ex): modified down)
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== Class Abilities ==
 
== Class Abilities ==
 
===Armor Training (Ex)===
 
===Armor Training (Ex)===
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Starting at 3rd level, a foot knight learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every six levels thereafter (9th, 15th), these bonuses increase by +1 each time, to a maximum –3 reduction of the armor check penalty and a +3 increase of the maximum Dexterity bonus allowed.
  
Starting at 3rd level, a foot knight learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every four levels thereafter (7th, 11th, and 15th), these bonuses increase by +1 each time, to a maximum –4 reduction of the armor check penalty and a +4 increase of the maximum Dexterity bonus allowed.
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In addition, a foot knight can also move at his normal speed while wearing medium armor. At 9th level, a foot knight can move at his normal speed while wearing heavy armor.
 
 
In addition, a foot knight can also move at his normal speed while wearing medium armor. At 7th level, a foot knight can move at his normal speed while wearing heavy armor.
 
  
 
This replaces the Mount ability.
 
This replaces the Mount ability.

Revision as of 08:34, 25 September 2012

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Unofficial rules compendium

Not all knights fight mounted. The foot knight is a cavalier that has trained to fight mainly on foot.

Class Abilities

Armor Training (Ex)

Starting at 3rd level, a foot knight learns to be more maneuverable while wearing armor. Whenever he is wearing armor, he reduces the armor check penalty by 1 (to a minimum of 0) and increases the maximum Dexterity bonus allowed by his armor by 1. Every six levels thereafter (9th, 15th), these bonuses increase by +1 each time, to a maximum –3 reduction of the armor check penalty and a +3 increase of the maximum Dexterity bonus allowed.

In addition, a foot knight can also move at his normal speed while wearing medium armor. At 9th level, a foot knight can move at his normal speed while wearing heavy armor.

This replaces the Mount ability.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Mount