Difference between revisions of "Feats (Apath)"

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'''Normal:''' Kitsune can only assume the form of humans.
 
'''Normal:''' Kitsune can only assume the form of humans.
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=== Pavise (Ex) ===
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'''Prerequisite''' Proficiency with tower shield.
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'''Benefit''' As a move action, you can position a [http://www.d20pfsrd.com/equipment---final/armor/shield-tower tower shield] in an adjacent square. An emplaced tower shield is called a pavise. The square with the pavise becomes difficult ground and provides cover to anyone your size or less. Cover provided by the pavise is sufficient to use the Stealth skill. Picking up the the tower shield again is a move action. If you move to a square that is not adjacent to the pavise, it falls flat and is counted as a normal dropped object. Another creature adjacent to the pavise can pick it up or cause it to fall flat as a move action.
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You continue to get all benefits and penalties from the tower shield, except that you can ignore it's arcane spell failure chance and that you need not use a hand to hold it.
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''It might seem far-fetched to hide behind something as obvious as a tower shield, but opponents cannot anticipate shots fired from behind a pavise. Of course, they can still target the tower shield itself, and moving out of the covered arc of the pavise negates the cover that allowed hiding in the first place. Also, because of the high armor check penaltiy to Stealth, you better be some distance away to hide behind a pavise.''
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=== Pavise, Improved  (Ex) ===
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'''Prerequisite''' Proficient with tower shield, Pavise.
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'''Benefit''' Positioning or picking up a pavise is now a swift action.
  
 
=== Precision Shot ===
 
=== Precision Shot ===

Revision as of 12:32, 17 December 2014

ApathApath Logo
Unofficial rules compendium

Apath Feats

I've restricted myself to just a few new feats. More feat ideas can be found at Feats (D&D). Additional Dueling School (General)

Cosmopolitan Kitsune Shapechanger

You can imitate any humanoid species you have encountered, not just humans.

Prerequisite: Kitsune, Linguistics 3 ranks.

Benefit: When using change shape, you can assume the form of any species of humanoid of which you have encountered at least three different individuals. You get a +10 bonus on Disguse checks to appear as someone of the chosen species, but you assume the same shape each time, and this shape resembles your natural form; more so if your Disguse check is low. Observers familiar with your normal form get the same Perception bonus as those familiar with someone you impersonate ordinarily would based on their familiarity to you.

The benefit also applies to other improvements on change shape, such as the Realistic Likeness feat, tough that feat overcomes the resemblance to your ordinary form.

Normal: Kitsune can only assume the form of humans.

Pavise (Ex)

Prerequisite Proficiency with tower shield.

Benefit As a move action, you can position a tower shield in an adjacent square. An emplaced tower shield is called a pavise. The square with the pavise becomes difficult ground and provides cover to anyone your size or less. Cover provided by the pavise is sufficient to use the Stealth skill. Picking up the the tower shield again is a move action. If you move to a square that is not adjacent to the pavise, it falls flat and is counted as a normal dropped object. Another creature adjacent to the pavise can pick it up or cause it to fall flat as a move action.

You continue to get all benefits and penalties from the tower shield, except that you can ignore it's arcane spell failure chance and that you need not use a hand to hold it.

It might seem far-fetched to hide behind something as obvious as a tower shield, but opponents cannot anticipate shots fired from behind a pavise. Of course, they can still target the tower shield itself, and moving out of the covered arc of the pavise negates the cover that allowed hiding in the first place. Also, because of the high armor check penaltiy to Stealth, you better be some distance away to hide behind a pavise.

Pavise, Improved (Ex)

Prerequisite Proficient with tower shield, Pavise.

Benefit Positioning or picking up a pavise is now a swift action.

Precision Shot

You can place your shots where they hurt the most

Prerequisite: Point-Blank Shot.

Benefit: When using a missile weapon, you can add your Dexterity bonus to damage up to a range of 30 ft. You cannot add any Strength bonus to damage when you do this. If another ability allows you to apply your Dexterity bonus to damage, these abilities do not stack.

Precision Strike

Using light weapons and exacting precision, you can strike a foe where it hurts the most.

Prerequisite: Weapon Finesse.

Benefit: When using a melee weapon with Weapon Finesse, you can substitute your Dexterity bonus for your Strength bonus when calculating damage. If another ability allows you to apply your Dexterity bonus to damage, these abilities do not stack.

Spellbook Craftsman

Prerequisite: Use Magic Device 2 ranks

Benefit: You can use your class level as your caster level when creating magic items and learning item creation feats.

You can use spells in a spellbook you have access to during item crafting as prerequisites for creating magic items, just as if you were able to cast those spells. You need not know these spells, but must have deciphered them. In order to use a spell in item creation, you must have an Intelligence equal to the spell's level +10.

This feat does not make it any easier for you to use magic items, including items you created.

Quick Sheathe (Combat)

You can sheathe weapons faster than most.

Prerequisite: Base attack bonus +1, Quick Draw.

Benefit: Once per round you can sheathe a weapon as a free action instead of as a move action.

See Also

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