Difference between revisions of "Feats (Apath)"

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This feat does not make it any easier for you to use magic items, including items you created.
 
This feat does not make it any easier for you to use magic items, including items you created.
  
===  Quick Draw (Combat) ===
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===  Quick Sheathe (Combat) ===
You can draw and sheathe weapons faster than most.
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You can sheathe weapons faster than most.
  
'''Prerequisite:''' Base attack bonus +1.
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'''Prerequisite:''' Base attack bonus +1, Quick Draw.
  
'''Benefit:''' You can draw ''or sheathe'' a weapon as a free action instead of as a move action. You can draw a hidden weapon (see the Sleight of Hand skill) as a move action.
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'''Benefit:''' Once per round you can sheathe a weapon as a free action instead of as a move action.
 
 
A character who has selected this feat may throw weapons at his full normal rate of attacks (much like a character with a bow).
 
 
 
'''Normal:''' Without this feat, you may draw a weapon as a move action, or (if your base attack bonus is +1 or higher) as a free action as part of movement. Without this feat, you can draw a hidden weapon as a standard action. ''Alchemical items, potions, scrolls, and wands can be drawn as a free action even without this feat.''
 
 
 
'''Revision:''' This feat has been revised. Revisions in ''italics''
 
  
 
== See Also ==
 
== See Also ==

Revision as of 12:23, 17 December 2014

ApathApath Logo
Unofficial rules compendium

Apath Feats

I've restricted myself to just a few new feats. More feat ideas can be found at Feats (D&D). Additional Dueling School (General)

Cosmopolitan Kitsune Shapechanger

You can imitate any humanoid species you have encountered, not just humans.

Prerequisite: Kitsune, Linguistics 3 ranks.

Benefit: When using change shape, you can assume the form of any species of humanoid of which you have encountered at least three different individuals. You get a +10 bonus on Disguse checks to appear as someone of the chosen species, but you assume the same shape each time, and this shape resembles your natural form; more so if your Disguse check is low. Observers familiar with your normal form get the same Perception bonus as those familiar with someone you impersonate ordinarily would.

The benefit also applies to other improvements on change shape, such as the Realistic Likeness feat, tough that feat overcomes the resemblance to your ordinary form.

Precision Shot

Notepad.png This is a work in progress.

You can place your shots where they hurt the most

Prerequisite: Point-Blank Shot.

Benefit: When using a missile weapon, you can add your Dexterity bonus to damage up to a range of 30 ft. You cannot add any Strength bonus to damage when you do this.

Precision Strike

Using light weapons and exacting precision, you can strike a foe where it hurts the most.

Prerequisite: Weapon Finesse.

Benefit: When using a melee weapon with Weapon Finesse, you can substitute your Dexterity bonus for your Strength bonus when calculating damage.

Spellbook Craftsman

Prerequisite: Use Magic Device 2 ranks

Benefit: You can use your class level as your caster level when creating magic items and learning item creation feats.

You can use spells in a spellbook you have access to during item crafting as prerequisites for creating magic items, just as if you were able to cast those spells. You need not know these spells, but must have deciphered them. In order to use a spell in item creation, you must have an Intelligence equal to the spell's level +10.

This feat does not make it any easier for you to use magic items, including items you created.

Quick Sheathe (Combat)

You can sheathe weapons faster than most.

Prerequisite: Base attack bonus +1, Quick Draw.

Benefit: Once per round you can sheathe a weapon as a free action instead of as a move action.

See Also

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