Difference between revisions of "Druid (Apath)"

From Action
Jump to navigation Jump to search
m (→‎Nature Bond and Domains: Healing Domain)
Line 15: Line 15:
 
[[Domains_(Apath)#Elements_Domain | Elements]],
 
[[Domains_(Apath)#Elements_Domain | Elements]],
 
[[Domains_(Apath)#Fire_Domain | Fire]] (Arson, Ash, Smoke),
 
[[Domains_(Apath)#Fire_Domain | Fire]] (Arson, Ash, Smoke),
[[Domains_(Apath)#Healinge_Domain | Healing]] (Restoration),
+
[[Domains_(Apath)#Healing Domain | Healing]] (Restoration),
 
[[Domains_(Apath)#Neutral_Domain| Neutral]],
 
[[Domains_(Apath)#Neutral_Domain| Neutral]],
 
[[Domains_(Apath)#Plant_Domain | Plant]] (Decay, Growth),
 
[[Domains_(Apath)#Plant_Domain | Plant]] (Decay, Growth),

Revision as of 09:55, 10 April 2016

ApathApath Logo
Unofficial rules compendium

Class Information

Alignment: Druids can be of any alignment.

Class Features

Nature Bond and Domains

Druids who select the domain version of the nature bond class feature can choose from the following domains (including the listed subdomains, if any). A druid can select an alignment domain (Chaos, Evil, Good, Neutral, or Law) only if her alignment has a component of that alignment.

Air (Cloud, Weather), Animal (Fur, Feather, Vermin), Destruction (Catastrophe, Hatred, Rage), Earth (Caves), Elements, Fire (Arson, Ash, Smoke), Healing (Restoration), Neutral, Plant (Decay, Growth), Repose (Ancestors, Gravekeeper), Scalykind (Venom), Water (Flowing, Ice, Oceans, Rivers), Weather (Seasons, Storms).

A druid can also select from all Animal and Terrain Domains.

In addition, the following subdomains are available, but not their base domains: Augury (Knowledge subdomain), Light (Sun subdomain), Moon (Darkness subdomain), Night (Darkness subdomain), Stars (Void subdomain).

This replaces spontaneous casting.

Table: Druid

This is the original druid class table.

Level Base
Attack
Bonus
Fort
Save
Reflex
Save
Will
Save
Special Spells per Day
0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1st +0 +2 +0 +2 Nature bond, nature sense, orisons, wild empathy 3 1
2nd +1 +3 +0 +3 Woodland stride 4 2
3rd +2 +3 +1 +3 Trackless step 4 2 1
4th +3 +4 +1 +4 Resist nature's lure, wild shape (beast shape I 1/day) 4 3 2
5th +3 +4 +1 +4 4 3 2 1
6th +4 +5 +2 +5 Wild shape (beast shape II, elemental form I 2/day) 4 3 3 2
7th +5 +5 +2 +5 4 4 3 2 1
8th +6/+1 +6 +2 +6 Wild shape (beast shape III, elemental form II, plant form I 3/day) 4 4 3 3 2
9th +6/+1 +6 +3 +6 Venom immunity 4 4 4 3 2 1
10th +7/+2 +7 +3 +7 Wild shape (elemental form III, plant form II 4/day) 4 4 4 3 3 2
11th +8/+3 +7 +3 +7 4 4 4 4 3 2 1
12th +9/+4 +8 +4 +8 Wild shape (elemental form IV, plant form III 5/day) 4 4 4 4 3 3 2
13th +9/+4 +8 +4 +8 A thousand faces 4 4 4 4 4 3 2 1
14th +10/+5 +9 +4 +9 Wild shape (6/day) 4 4 4 4 4 3 3 2
15th +11/+6/+1 +9 +5 +9 Timeless body 4 4 4 4 4 4 3 2 1
16th +12/+7/+2 +10 +5 +10 Wild shape (7/day) 4 4 4 4 4 4 3 3 2
17th +12/+7/+2 +10 +5 +10 4 4 4 4 4 4 4 3 2 1
18th +13/+8/+3 +11 +6 +11 Wild shape (8/day) 4 4 4 4 4 4 4 3 3 2
19th +14/+9/+4 +11 +6 +11 4 4 4 4 4 4 4 4 3 3
20th +15/+10/+5 +12 +6 +12 Wild shape (at will) 4 4 4 4 4 4 4 4 4 4

Possible Archetypes

  • Prime Druid
    • Element spells and shapes banned
    • Other summons standard action
  • Transforming Beast

External Links

Spellcasting Guides


OGL logo.png The text in this article is Open Game Content. It is covered by the Open Game License v1.0a, rather than the Action copyright. To distinguish it, these items will have this notice. If you see any page that contains OGL material and does not show this license statement, please contact one of the Action administrators. Please note that images used in article may have different copyright than the text.