Dodge Stunts (Action)

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Revision as of 12:04, 29 April 2021 by Starfox (talk | contribs) (Look Out!)
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Heroic Action Role-Play
Main article: Action

Basic combat, movement and evasion stunts.

All-Out Defense

Basic Action

You can gain a +3 bonus to Dodge used as a defense until you next spend shots.

Kiss the Ground

Trigger Action (Defense)

When attacked by an area or ranged attack you get a Dodge bonus of +3. You become Static for the rest of the round.

Look Out!

Trigger Action (Defense)

When one or more of your friends are the target of an ability where Dodge is the difficulty, you can substitute your own Dodge for that of your friends' for the current shot. Normally, you need to be within Dodge meters of them to do this, but if you have some means of communicating and are aware of the situation, you can use this at a longer range.

Meatshield

Trigger Action (Defense)

You can interpose yourself between an attacker and an ally next to you, redirecting the attack to hit you instead. You must be aware of the attack and have shots to spend. You can't take further trigger actions to defend yourself from the attack.