Difference between revisions of "Dodge Stunts (Action)"

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m (Active Dodge -> Shcticks)
m (wk)
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Basic combat, movement and evasion stunts.
 
Basic combat, movement and evasion stunts.
  
=== Active Dodge===
+
=== All-Out Defense ===
Trigger Action (Defense)
+
Basic Action
  
When attacked you can take an active dodge, which increases your Dodge value by +3 for the current shot.
+
You can gain a +3 bonus to [[Dodge (Action)|Dodge]] used as a defense until you next spend shots.
  
 
=== Meatshield ===
 
=== Meatshield ===
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You can interpose yourself between an attacker and an ally next to you, redirecting the attack to hit you instead.
 
You can interpose yourself between an attacker and an ally next to you, redirecting the attack to hit you instead.
 
You must be aware of the attack and have shots to spend. You can't take further trigger actions to defend yourself from the attack.
 
You must be aware of the attack and have shots to spend. You can't take further trigger actions to defend yourself from the attack.
 
=== Run & Dodge ===
 
Basic Action
 
 
Until your next action, you get a +3 bonus to [[Dodge (Action)|Dodge]].
 

Revision as of 11:54, 29 April 2021

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Heroic Action Role-Play
Main article: Action

Basic combat, movement and evasion stunts.

All-Out Defense

Basic Action

You can gain a +3 bonus to Dodge used as a defense until you next spend shots.

Meatshield

Trigger Action (Defense)

You can interpose yourself between an attacker and an ally next to you, redirecting the attack to hit you instead. You must be aware of the attack and have shots to spend. You can't take further trigger actions to defend yourself from the attack.