Difference between revisions of "Dodge Ice (Action Powers)"

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You can focus when you take [[Damage_Types_(Action)#Cold|Cold]] damage or an [[Ice_(Action_Powers_Form)|Ice]] attack. Whenever you are hit by such an attack or subject to harmful amounts of cold, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you.
 
You can focus when you take [[Damage_Types_(Action)#Cold|Cold]] damage or an [[Ice_(Action_Powers_Form)|Ice]] attack. Whenever you are hit by such an attack or subject to harmful amounts of cold, you can focus. The damage need not be sufficient to cause a [[Hit (Action)|Hit]] or otherwise have an effect on you.
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=== Slick Armor ===
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Stance
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You make yourself cold and slick as ice.
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The effect is obvious but does not interfere with your actions.
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Add +2 to your [[Dodge (Action)|Dodge]].
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Multiple [[Dodge (Action)|Dodge]] bonuses do not stack.

Revision as of 17:45, 6 February 2021

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Main article: Dodge (Action Powers)

Frostbite Stance

Stance

Improve your Dodge by +2 for the current round, against melee attacks only. This is not cumulative with other Dodge modifiers.

Frozen Focus

Trigger Action (Focus)

You can focus when you take Cold damage or an Ice attack. Whenever you are hit by such an attack or subject to harmful amounts of cold, you can focus. The damage need not be sufficient to cause a Hit or otherwise have an effect on you.

Slick Armor

Stance

You make yourself cold and slick as ice. The effect is obvious but does not interfere with your actions. Add +2 to your Dodge. Multiple Dodge bonuses do not stack.