Difference between revisions of "Cover (Action)"

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| '''Amount of Cover'''|| '''Examples'''|| '''Dodge rating'''
 
| '''Amount of Cover'''|| '''Examples'''|| '''Dodge rating'''
 
|-
 
|-
|Soft cover||Lying down, partially covered, or in soft cover||10
+
|Flimsy cover||Lying down on a flat lawn or road, flimsy cover such like brush or cloth||10
 +
|-
 +
|Soft cover||Lying down in terrain, partially covered, or in soft cover||13
 
|-
 
|-
 
|Hard  cover||Behind wall or corner, looking out of a foxhole||15
 
|Hard  cover||Behind wall or corner, looking out of a foxhole||15
 
|-
 
|-
|Full cover||Entrenched, behind small window in strong wall||20
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|Full cover||Entrenched, behind small window in strong wall||18
 +
|-
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|Fortified||Gun port, arrow slit, bunker||20
 
|-
 
|-
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|Hidden||Only ricochets possible||25
 
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|}

Revision as of 12:00, 7 January 2010

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Cover in action gives an effective Dodge rating - it is not additive. This means it is a tactic for the unskilled - skilled fighters have better Dodge than all but the heaviest cover. It can offer a significant advantage in combat among mooks.

Amount of Cover Examples Dodge rating
Flimsy cover Lying down on a flat lawn or road, flimsy cover such like brush or cloth 10
Soft cover Lying down in terrain, partially covered, or in soft cover 13
Hard cover Behind wall or corner, looking out of a foxhole 15
Full cover Entrenched, behind small window in strong wall 18
Fortified Gun port, arrow slit, bunker 20
Hidden Only ricochets possible 25