Canny Ranger (Apath)

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Unofficial rules compendium
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The canny ranger specializes in light armor and an a ctive style of melee defense. This is a martial arts style of the Way of the Mind.

Skills

Add Acrobatics (Dex) and Knowledge (Int) (All types) to the canny ranger's class skills. Remove Spellcraft from the canny ranger's skill list.

Class Features

The canny ranger has all the standard ranger class features, except as noted below.

Weapon and Armor Proficiency

Canny rangers are proficient with all simple and martial weapons and with shields (except tower shields). Theya re not proficient with any armor.

Canny Defense (Ex)

When wearing no armor and not using a large or tower shield, a canny ranger adds his Intelligence bonus as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny ranger is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, she also loses this bonus. A canny ranger with the Improved Unarmed Combat feat is never considered unarmed.

This replaces the ranger's spellcasting ability. The Canny ranger can cast no spells, has no spellclaster level, and cannot use spell trigger or spell completion items (except by using means available to everyone, such as Use Magic Device).

Summary of Lost Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Class skills
  • Weapon and Armor Proficiency
  • Spells