Difference between revisions of "Canny Investigator (Apath)"

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=== Canny Defense (Ex) ===
 
=== Canny Defense (Ex) ===
 
When wearing no armor and not using a shield, a canny investigator adds her Intelligence bonus as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny investigator is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, he also loses this bonus. A canny investigator with the Improved Unarmed Combat feat is never considered unarmed. This replaces Trapfinding.
 
When wearing no armor and not using a shield, a canny investigator adds her Intelligence bonus as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny investigator is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, he also loses this bonus. A canny investigator with the Improved Unarmed Combat feat is never considered unarmed. This replaces Trapfinding.
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=== Quicksilver Alchemy ===
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A canny investigator can create extracts in the form of oils, which he can then apply to metal objects, most commonly weapons. Quicksilver oil cannot affect an object not at least partially made of metal. Only the canny investigator himself can apply a quicksilver oil, but anyone can use an object so enhanced. A canny investigator with the Infusion discovery can make quicksilver oils than anyone can apply.
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Add the following spells to the canny investigator's formula list at the indicated levels. A communal spell as an extract or oil can be shared between several drinkers or objects, but the duration is counted from when the first target is affected.
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# [http://www.d20pfsrd.com/magic/all-spells/d/dazzling-blade Dazzling blade], [http://www.d20pfsrd.com/magic/all-spells/f/fabricate-bullets fabricate bullets], [http://www.d20pfsrd.com/magic/all-spells/m/magic-weapon magic weapon], [http://www.d20pfsrd.com/magic/all-spells/r/reinforce-armaments reinforce armaments].
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# [http://www.d20pfsrd.com/magic/all-spells/m/make-whole Make whole], [http://www.d20pfsrd.com/magic/all-spells/r/returning-weapon returning weapon], [http://www.d20pfsrd.com/magic/all-spells/r/ricochet-shot ricochet shot], [http://www.d20pfsrd.com/magic/all-spells/u/unerring-weapon unerring weapon], [http://www.d20pfsrd.com/magic/all-spells/v/versatile-weapon versatile weapon].
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# [http://www.d20pfsrd.com/magic/all-spells/k/keen-edge Keen edge], [http://www.d20pfsrd.com/magic/all-spells/m/magic-weapon magic weapon (greater)], [http://www.d20pfsrd.com/magic/all-spells/r/reinforce-armaments reinforce armaments (communal)], [http://www.d20pfsrd.com/magic/all-spells/r/returning-weapon returning weapon (communal)].
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# [http://www.d20pfsrd.com/magic/all-spells/a/align-weapon Align weapon], [http://www.d20pfsrd.com/magic/all-spells/f/fabricate fabricate], [http://www.d20pfsrd.com/magic/all-spells/n/named-bullet named bullet].
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# [http://www.d20pfsrd.com/magic/all-spells/h/hardening Hardening], [http://www.d20pfsrd.com/magic/all-spells/r/rapid-repair rapid repair].
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# [http://www.d20pfsrd.com/magic/all-spells/i/impart-mind Impart mind].
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Remove the following formulas from the canny investigator's formula list at the indicated levels:
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# [http://www.d20pfsrd.com/magic/all-spells/d/disguise-self Disguise self].
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# [http://www.d20pfsrd.com/magic/all-spells/a/alter-self Alter self].
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# [http://www.d20pfsrd.com/magic/all-spells/m/monstrous-physique-i Monstrous physique I], [http://www.d20pfsrd.com/magic/all-spells/u/undead-anatomy-i undead anatomy I].
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# [http://www.d20pfsrd.com/magic/all-spells/e/elemental-body Elemental body I], [http://www.d20pfsrd.com/magic/all-spells/m/monstrous-physique-i monstrous physique II].
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# [http://www.d20pfsrd.com/magic/all-spells/e/elemental-body Elemental body II], [http://www.d20pfsrd.com/magic/all-spells/m/monstrous-physique-i monstrous physique III], [http://www.d20pfsrd.com/magic/all-spells/p/polymorph polymorph], [http://www.d20pfsrd.com/magic/all-spells/u/undead-anatomy-i undead anatomy II].
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# [http://www.d20pfsrd.com/magic/all-spells/e/elemental-body Elemental body III], [http://www.d20pfsrd.com/magic/all-spells/g/giant-form-i giant form I], [http://www.d20pfsrd.com/magic/all-spells/m/monstrous-physique-i monstrous physique IV], [http://www.d20pfsrd.com/magic/all-spells/u/undead-anatomy-i undead anatomy III].
  
 
=== Investigator Talents (Ex) ===
 
=== Investigator Talents (Ex) ===

Revision as of 12:17, 22 October 2014

ApathApath Logo
Unofficial rules compendium

The canny investigator uses tricks and whiles to defend herself effectively. He is more of a straight-up combatant than a normal investigator. This is a martial arts style of the way of the mind.

Class Information

This is a martial arts archetype

Class: Investigator.

Hit Die: d8.

Class Features

The canny investigator has all the standard investigator’s class features, except as noted below.

Armor Proficiency

Canny investigators are not proficient with any armor or shields.

Canny Defense (Ex)

When wearing no armor and not using a shield, a canny investigator adds her Intelligence bonus as a dodge bonus to CMD and Armor Class while wielding a melee weapon. If a canny investigator is caught unarmed or is flat-footed or otherwise denied her Dexterity bonus, he also loses this bonus. A canny investigator with the Improved Unarmed Combat feat is never considered unarmed. This replaces Trapfinding.

Quicksilver Alchemy

A canny investigator can create extracts in the form of oils, which he can then apply to metal objects, most commonly weapons. Quicksilver oil cannot affect an object not at least partially made of metal. Only the canny investigator himself can apply a quicksilver oil, but anyone can use an object so enhanced. A canny investigator with the Infusion discovery can make quicksilver oils than anyone can apply.

Add the following spells to the canny investigator's formula list at the indicated levels. A communal spell as an extract or oil can be shared between several drinkers or objects, but the duration is counted from when the first target is affected.

  1. Dazzling blade, fabricate bullets, magic weapon, reinforce armaments.
  2. Make whole, returning weapon, ricochet shot, unerring weapon, versatile weapon.
  3. Keen edge, magic weapon (greater), reinforce armaments (communal), returning weapon (communal).
  4. Align weapon, fabricate, named bullet.
  5. Hardening, rapid repair.
  6. Impart mind.

Remove the following formulas from the canny investigator's formula list at the indicated levels:

  1. Disguise self.
  2. Alter self.
  3. Monstrous physique I, undead anatomy I.
  4. Elemental body I, monstrous physique II.
  5. Elemental body II, monstrous physique III, polymorph, undead anatomy II.
  6. Elemental body III, giant form I, monstrous physique IV, undead anatomy III.

Investigator Talents (Ex)

The following investigator talents complement the canny investigator archetype: assault leader, inspired alertness.

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Armor Proficiency
  • Trapfinding
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