Difference between revisions of "Brute (Apath)"

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{{Apath}}
 
{{Apath}}
''The brute is no spiritual tribesman, he is simply a big guy with a bad temper.''
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''A brute is not a dexterous rogue but a strong one. Often considered just a dumb sidekick, a brute can be just as sharp as any other rogue but often plays up the stupid act to catch foes blind-sided.
  
== Class Abilities ==
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'''Publisher:
The brute has all the class abilities of the barbarian, except as noted below.
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Purple Duck Games.
  
=== Brutish Recovery ===
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{|class="wikitable" align=right width=25%
Keep track of your hit point score when you enter rage. When a rage ends, the brute automatically heals a number of hit points equal to the hit points gained from the rage bonus to Constitution. This healing works even if the brute would orinarily have died when the rage ends. This ability cannot restore you to a higher hit point total than before the rage. This replaces all rage powers.
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|'''Unchained Brute''' <br>
 +
This class incorporates changes to the rogue from Pathfinder Unchained and is unbalanced against the pre-unchained rogue.  
 +
|}
 +
 
 +
== Class Features ==
 +
The brute has all the rogue's class features, except as follows:
 +
 
 +
=== Weapon and Armor Proficiency ===
 +
The brute is proficient with all simple weapons, the  
 +
greatclub,
 +
hand crossbow,
 +
longsword,
 +
machete,
 +
ogre hook,
 +
planson, and
 +
sap.  
 +
She is proficient in light armor but not with any shield.
  
=== Endurance ===
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=== Bonus Feats ===
A brute gains Endurance as a bonus feat at first level.
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At first level the brute gains [[Feats_%28Apath%29#Combat_Stamina_.28Combat.29 | Combat Stamina]] as a bonus feat, ignoring the prerequisites of the feat. At level 3, 11, and 19 the brute gains four additional stamina points. This replaces finesse training.
  
 
== Table: Brute ==
 
== Table: Brute ==
 
{|class="wikitable"
 
{|class="wikitable"
|valign="top"|'''Level'''||valign="top"|'''Base Attack Bonus'''||valign="top"|'''Fort Save'''||valign="top"|'''Ref Save'''||valign="top"|'''Will Save'''||valign="top"|'''Special'''
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|valign="bottom"|'''Level'''||valign="bottom"|'''Base <br>Attack <br>Bonus'''||valign="bottom"|'''Fort <br>Save'''||valign="bottom"|'''Ref <br>Save'''||valign="bottom"|'''Will <br>Save'''||valign="bottom"|'''Special'''
 
|-
 
|-
| valign="top"| 1st ||align="top"| +1 ||align="top"| +2 ||align="top"| +0 ||align="top"| +0 ||align="top"| Brutish recover, endurance, fast movement, rage
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|valign="top"| 1st ||valign="top"| +0 ||valign="top"| +0 ||valign="top"| +2 ||valign="top"| +0 ||valign="top"| Combat Stamina, sneak attack +1d6, trapfinding
 
|-
 
|-
|align="top"| 2nd ||align="top"| +2 ||align="top"| +3 ||align="top"| +0 ||align="top"| +0 ||align="top"| Uncanny dodge
+
|valign="top"| 2nd ||valign="top"| +1 ||valign="top"| +0 ||valign="top"| +3 ||valign="top"| +0 ||valign="top"| Evasion, rogue talent
 
|-
 
|-
|align="top"| 3rd ||align="top"| +3 ||align="top"| +3 ||align="top"| +1 ||align="top"| +1 ||align="top"| Trap sense +1
+
|valign="top"| 3rd ||valign="top"| +2 ||valign="top"| +1 ||valign="top"| +3 ||valign="top"| +1 ||valign="top"| Danger sense +1, sneak attack +2d6, stamina +2
 
|-
 
|-
|align="top"| 4th ||align="top"| +4 ||align="top"| +4 ||align="top"| +1 ||align="top"| +1 ||align="top"|  
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|valign="top"| 4th ||valign="top"| +3 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| Debilitating injury, rogue talent, uncanny dodge
 
|-
 
|-
|align="top"| 5th ||align="top"| +5 ||align="top"| +4 ||align="top"| +1 ||align="top"| +1 ||align="top"| Improved uncanny dodge
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|valign="top"| 5th ||valign="top"| +3 ||valign="top"| +1 ||valign="top"| +4 ||valign="top"| +1 ||valign="top"| Rogue's edge, sneak attack +3d6
 
|-
 
|-
|align="top"| 6th ||align="top"| +6/+1 ||align="top"| +5 ||align="top"| +2 ||align="top"| +2 ||align="top"| Trap sense +2
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|valign="top"| 6th ||valign="top"| +4 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| +2 ||valign="top"| Danger sense +2, rogue talent
 
|-
 
|-
|align="top"| 7th ||align="top"| +7/+2 ||align="top"| +5 ||align="top"| +2 ||align="top"| +2 ||align="top"| Damage reduction 1/—
+
|valign="top"| 7th ||valign="top"| +5 ||valign="top"| +2 ||valign="top"| +5 ||valign="top"| +2 ||valign="top"| Sneak attack +4d6
 
|-
 
|-
|align="top"| 8th ||align="top"| +8/+3 ||align="top"| +6 ||align="top"| +2 ||align="top"| +2 ||align="top"|  
+
|valign="top"| 8th ||valign="top"| +6/ +1 ||valign="top"| +2 ||valign="top"| +6 ||valign="top"| +2 ||valign="top"| Improved uncanny dodge, rogue talent
 
|-
 
|-
|align="top"| 9th ||align="top"| +9/+4 ||align="top"| +6 ||align="top"| +3 ||align="top"| +3 ||align="top"| Trap sense +3
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|valign="top"| 9th ||valign="top"| +6/ +1 ||valign="top"| +3 ||valign="top"| +6 ||valign="top"| +3 ||valign="top"| Danger sense +3, sneak attack +5d6
 
|-
 
|-
|align="top"| 10th ||align="top"| +10/+5 ||align="top"| +7 ||align="top"| +3 ||align="top"| +3 ||align="top"| Damage reduction 2/—
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|valign="top"| 10th ||valign="top"| +7/ +2 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| Advanced talents, rogue talent, rogue's edge
 
|-
 
|-
|align="top"| 11th ||align="top"| +11/+6/+1 ||align="top"| +7 ||align="top"| +3 ||align="top"| +3 ||align="top"| Greater rage
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|valign="top"| 11th ||valign="top"| +8/ +3 ||valign="top"| +3 ||valign="top"| +7 ||valign="top"| +3 ||valign="top"| Sneak attack +6d6, stamina +2
 
|-
 
|-
|align="top"| 12th ||align="top"| +12/+7/+2 ||align="top"| +8 ||align="top"| +4 ||align="top"| +4 ||align="top"| Trap sense +4
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|valign="top"| 12th ||valign="top"| +9/ +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| Danger sense +4, rogue talent
 
|-
 
|-
|align="top"| 13th ||align="top"| +13/+8/+3 ||align="top"| +8 ||align="top"| +4 ||align="top"| +4 ||align="top"| Damage reduction 3/—
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|valign="top"| 13th ||valign="top"| +9/ +4 ||valign="top"| +4 ||valign="top"| +8 ||valign="top"| +4 ||valign="top"| Sneak attack +7d6
 
|-
 
|-
|align="top"| 14th ||align="top"| +14/+9/+4 ||align="top"| +9 ||align="top"| +4 ||align="top"| +4 ||align="top"| Indomitable will
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|valign="top"| 14th ||valign="top"| +10/ +5 ||valign="top"| +4 ||valign="top"| +9 ||valign="top"| +4 ||valign="top"| Rogue talent
 
|-
 
|-
|align="top"| 15th ||align="top"| +15/+10/+5 ||align="top"| +9 ||align="top"| +5 ||align="top"| +5 ||align="top"| Trap sense +5
+
|valign="top"| 15th ||valign="top"| +11/ +6/ +1 ||valign="top"| +5 ||valign="top"| +9 ||valign="top"| +5 ||valign="top"| Danger sense +5, rogue's edge, sneak attack +8d6
 
|-
 
|-
|align="top"| 16th ||align="top"| +16/+11/+6/+1 ||align="top"| +10 ||align="top"| +5 ||align="top"| +5 ||align="top"| Damage reduction 4/—
+
|valign="top"| 16th ||valign="top"| +12/ +7/ +2 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| Rogue talent
 
|-
 
|-
|align="top"| 17th ||align="top"| +17/+12/+7/+2 ||align="top"| +10 ||align="top"| +5 ||align="top"| +5 ||align="top"| Tireless rage
+
|valign="top"| 17th ||valign="top"| +12/ +7/ +2 ||valign="top"| +5 ||valign="top"| +10 ||valign="top"| +5 ||valign="top"| Sneak attack +9d6
 
|-
 
|-
|align="top"| 18th ||align="top"| +18/+13/+8/+3 ||align="top"| +11 ||align="top"| +6 ||align="top"| +6 ||align="top"| Trap sense +6
+
|valign="top"| 18th ||valign="top"| +13/ +8/ +3 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| +6 ||valign="top"| Danger sense +6, rogue talent
 
|-
 
|-
|align="top"| 19th ||align="top"| +19/+14/+9/+4 ||align="top"| +11 ||align="top"| +6 ||align="top"| +6 ||align="top"| Damage reduction 5/—
+
|valign="top"| 19th ||valign="top"| +14/ +9/ +4 ||valign="top"| +6 ||valign="top"| +11 ||valign="top"| +6 ||valign="top"| Sneak attack +10d6, stamina +2
 
|-
 
|-
|align="top"| 20th ||align="top"| +20/+15/+10/+5 ||align="top"| +12 ||align="top"| +6 ||align="top"| +6 ||align="top"| Mighty rage
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|valign="top"| 20th ||valign="top"| +15/ +10/ +5 ||valign="top"| +6 ||valign="top"| +12 ||valign="top"| +6 ||valign="top"| Master strike, rogue talent, rogue's edge
 
|}
 
|}
  
== Summary of Lost Class Abilities ==
+
== Summary of Changed Class Abilities ==
These abilities of the original class are lost or modified in this archetype:
+
These abilities of the original class are lost or modified in this archetype:  
* Rage
+
* Weapon Proficiency
* Rage Powers
+
* Finesse training (All)
 +
<!-- OGL -->
 +
<noinclude>{{OGL}}</noinclude>

Latest revision as of 15:26, 21 March 2018

ApathApath Logo
Unofficial rules compendium

A brute is not a dexterous rogue but a strong one. Often considered just a dumb sidekick, a brute can be just as sharp as any other rogue but often plays up the stupid act to catch foes blind-sided.

Publisher: Purple Duck Games.

Unchained Brute

This class incorporates changes to the rogue from Pathfinder Unchained and is unbalanced against the pre-unchained rogue.

Class Features

The brute has all the rogue's class features, except as follows:

Weapon and Armor Proficiency

The brute is proficient with all simple weapons, the greatclub, hand crossbow, longsword, machete, ogre hook, planson, and sap. She is proficient in light armor but not with any shield.

Bonus Feats

At first level the brute gains Combat Stamina as a bonus feat, ignoring the prerequisites of the feat. At level 3, 11, and 19 the brute gains four additional stamina points. This replaces finesse training.

Table: Brute

Level Base
Attack
Bonus
Fort
Save
Ref
Save
Will
Save
Special
1st +0 +0 +2 +0 Combat Stamina, sneak attack +1d6, trapfinding
2nd +1 +0 +3 +0 Evasion, rogue talent
3rd +2 +1 +3 +1 Danger sense +1, sneak attack +2d6, stamina +2
4th +3 +1 +4 +1 Debilitating injury, rogue talent, uncanny dodge
5th +3 +1 +4 +1 Rogue's edge, sneak attack +3d6
6th +4 +2 +5 +2 Danger sense +2, rogue talent
7th +5 +2 +5 +2 Sneak attack +4d6
8th +6/ +1 +2 +6 +2 Improved uncanny dodge, rogue talent
9th +6/ +1 +3 +6 +3 Danger sense +3, sneak attack +5d6
10th +7/ +2 +3 +7 +3 Advanced talents, rogue talent, rogue's edge
11th +8/ +3 +3 +7 +3 Sneak attack +6d6, stamina +2
12th +9/ +4 +4 +8 +4 Danger sense +4, rogue talent
13th +9/ +4 +4 +8 +4 Sneak attack +7d6
14th +10/ +5 +4 +9 +4 Rogue talent
15th +11/ +6/ +1 +5 +9 +5 Danger sense +5, rogue's edge, sneak attack +8d6
16th +12/ +7/ +2 +5 +10 +5 Rogue talent
17th +12/ +7/ +2 +5 +10 +5 Sneak attack +9d6
18th +13/ +8/ +3 +6 +11 +6 Danger sense +6, rogue talent
19th +14/ +9/ +4 +6 +11 +6 Sneak attack +10d6, stamina +2
20th +15/ +10/ +5 +6 +12 +6 Master strike, rogue talent, rogue's edge

Summary of Changed Class Abilities

These abilities of the original class are lost or modified in this archetype:

  • Weapon Proficiency
  • Finesse training (All)
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