Difference between revisions of "Blast Death (Action Powers)"

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The target is reduced to dust. In general, this means that the target dies immediately. With much effort this dust can be gathered and the disintegration reversed, but even after the dust has been gathered the effect is considered a [[Curse (Action)|Curse]]. If the curse is broken, the creature is alive but dying.
 
The target is reduced to dust. In general, this means that the target dies immediately. With much effort this dust can be gathered and the disintegration reversed, but even after the dust has been gathered the effect is considered a [[Curse (Action)|Curse]]. If the curse is broken, the creature is alive but dying.
  
=== Enervation ===
+
=== Frailty ===
 
Basic Action, Limit Break, or Trigger Action (Finisher)
 
Basic Action, Limit Break, or Trigger Action (Finisher)
  

Revision as of 15:12, 31 December 2011

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Main article: Powers (Action)

Black Breath

Limit Break

You blast everyone in a cone; a triangle with you at one corner. You can control the exact dimensions of the cone when you create it, with some limitations. The base of the triangle can be as wide as your Mind and both the other sides have the same length and can be as long as your Shoot. All measurements are in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Black Breath does biological/infection damage.

Disintegrate

Trigger Action (Finisher)

The target is reduced to dust. In general, this means that the target dies immediately. With much effort this dust can be gathered and the disintegration reversed, but even after the dust has been gathered the effect is considered a Curse. If the curse is broken, the creature is alive but dying.

Frailty

Basic Action, Limit Break, or Trigger Action (Finisher)

Make a roll of Shoot vs. Dodge, on a success the target's Body suffers a penalty of -1 until the end of the scene. This can be increased by various factors, and the target loses as many shots as the penalty.

  • If performed as a Limit Break, the penalty is increased by two.
  • If the attack scores an Outcome matching the target's Body, the penalty is increased by two.
  • If performed as a Finisher, the penalty is increased by two and the effect is a Curse - including any previous Slow results.

Infection

Inherent

You can make a Ranged Attack - either the basic stunt or using some other stunt, schtick, or power. Damage is Mind +2, or more if you are using an Implement to improve damage.

Infection does biological/infection damage.

Plague

Limit Break

You can blast everyone in a globe with a diameter equal to your Mind in meters. Damage is Mind +2, or more if you are using an Implement. Make a separate attack roll against each target, including friends and bystanders.

Plague does biological/infection damage.

Plague Burst

Limit Break

You can blast all enemies in a globe with a diameter equal to your Mind; you must be somewhere in this area. Your control of this attack is so precise that you can avoid any friends in the area. Damage is Mind +2, or more if you are using an Implement to improve damage. Make a separate attack roll against each target.

Plague does biological/infection damage.