Difference between revisions of "Alchemist (D&D balance)"

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||Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels |||Bard||align=right| 2
 
||Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels |||Bard||align=right| 2
 
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|| Major spell list: Access to many spells and to the most important spells, such as ''miracle'' and ''wish''. |||Cleric, wizard||align=right| 1
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||Arcane spells |||Sorcerer||align=right| 4
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||Arcane spells |||Sorcerer||align=right| 6
 
 
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|colspan=3|'''Combat Ability'''
 
|colspan=3|'''Combat Ability'''

Revision as of 16:13, 30 January 2007

This article is imported from the Hastur wiki. See the import log for details.

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Unofficial rules compendium
Ability Example Classes Points
Spells
Moderate spell ability: Maximum of spell level 6 or 2 levels of magic use per 3 levels Bard 2
Arcane spells Sorcerer 4
Combat Ability
Per point of base attack bonus at level 4 3
Armor class
Each armor proficiency (light, medium, heavy, shield, tower shield) 1
Hit Dice
Per point of average die roll (rounded down) 3
Saving Throws
Each good saving throw category (Fortitude, Reflex, Will) 2
Skill Points
Every 2 skill points per level 1
Bonus Feats and Class Abilities
Every 5 entries in the Special collumn not covered elsewhere; extra-powerful entries (sneak attack) count twice 2
Multiply potions Alchemist 1