Gnomes (Greyhawk)
Less tinkerers and inventors, more tricksters and craftsmen than in other worlds.
Rules
These are changes to the Gnome race as presented in the pathfinder SRD.
- Ability Score Racial Traits: Gnomes are robust and quick in mind, but their small size gives them less leverage and pure physical force. They gain +2 Constitution, +2 Intelligence, and -2 Strength
Cultural Traits
Witty, Humorous, Caring, Inventive.
Practices
Experimentation, Fetishes, Bisexuality, Foreplay, Interspecies sex, Recreational sex, Roleplay, Sex toys.
Taboos
Domination, Sado-masochism.
Family
Casual relationships. Child care is seen as a profession and child support is a matter for the clan; often one or several gnomes will rear all the children, with other gnomes taking turns to help and socialize. Children are seen as an asset, never a burden.
Magic
Gnomes favor the magic of deceit and trickery, and do very well as beguilers (which is their favored class), tough there are gnomes of all the magic-using classes.
Pantheon
Garl Glittergold leads a small pantheon of tricksters and craftsgnomes.
Name | Rank | Alignment | Sphere | Domains | |
Baervan | Lesser | NG | Adventure, Thieves | Animal, Plant, Trickery | Gnome |
Flandal | Demigod | NG | Metalworking | Fire, Metal, Strength | Gnome |
Garl Glittergold | Greater | NG | Gnomes, Wit, Illusion, Jewelry | Good, Protection, Trickery, Craft, Illusion | Gnome, Elder |
Segojan | Lesser | NG | Earth, Nature | Earth, Summoning, Illusion | Gnome |
Ulaa | Intermediate | LG | Hills, Mountains, Gemstones | Earth, Good, Healing (Restoration) Law, Protection (Purity) | Oerdian, Dwarf, Gnome, Flan |
Urdlen | Lesser | CE | Evil, Greed | Cavern, Celerity, Evil | Gnome |
Traits
Brastlewark Businessman (Racial)
Burrowing Friends (Racial): You gain a +2 trait bonus to Handle Animal, Ride, and Wild Empathy checks against burrowing animals, such as badgers and dire badgers.
Dabbler (Racial): Select one first-level illusion spell from any spell list. Add this spell to your list of class spells.