Summon Zero (Apath)
Unofficial rules compendium | |
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Summon Zero
Conjuration (summoning)
Level
bard 0,
cleric/oracle 0,
druid 0,
medium 0,
psychic 0,
shaman 0,
sorcerer/wizard 0,
spiritualist 0,
summoner 0,
witch 0
Casting Time 1 round
Components V, S, DF
Range close (25 ft. + 5 ft./2 levels)
Effect one animal
Duration Concentration
Saving Throw none
Spell Resistance no
This spell summons a weak animal to your side. You can summon any animal available to be a familiar, as the wizard's arcane bond class feature. The summoned creature is not a familiar, you just use the same list of creatures. Summoned creatures gain none of the benefits of being a familiar, you do not gain the advantages of having a familiar, and you cannot summon improved familiars or familiars with an archetype. Also, animals summoned cannot use any abilities limited to a certain number of uses per day. You choose which kind of creature to summon, and you can change that choice each time you cast the spell. Summoned animals are of neural alignment.
The summoned animal appears where you designate and acts immediately, on your turn. It attacks your opponents to the best of its ability. If you can communicate with the creature, you can direct it not to attack, to attack particular enemies, or to perform other actions as you command. A DC 15 Handle Animal allows you to communicate basic commands to animals, while complex commands have a DC of 25. You can command an animal as a part of the cast time, and give additional commands as a move action.
If you know this spell and are able to cast summon monster I or summon nature's ally I, you can use the spell to summon 1d3 tiny animals available to be a familiar, as the wizard's arcane bond class feature. If you know this spell and are able to cast summon monster II or summon nature's ally II, you can use the spell to summon 1d4+1 such animals. If you use summon monster this way, you can apply either the celestial or fiendish template to the animals so summoned. This functions in all respect as summon monster or summon nature's ally, only adding a level zero list of summoning options.
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