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Unofficial rules compendium
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Minor Orb of [Energy]
Conjuration [acid, cold, electricity, or fire]
Level
magus 0, sorcerer/wizard 0
Components: V, S
Casting Time: 1 standard action
Range: close (25 ft. + 5 ft./ 2 caster levels)
Target: creature or object
Duration: instantaneous
Saving Throw: Reflex negates
Spell Resistance: yes
The target takes 1d4 energy damage. This spell exists in 4 variations that must be learnt separately; acid, cold, electricity, and fire. The spell takes on the name and descriptor of its energy type.
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