Path of the Giant Weapon (5A)
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Starfox's 5th Edition Fan Page |
Some warriors are not satisfied with big weapons - they want the biggest weapon possible!
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Beginning when you choose this archetype at 3rd level, you can use oversized versions of some weapons. Finding such weapons can be hard. You can order them from a smith at ten times the cost, but finding one as loot after defeating a large foe like an ogre or giant is common—especially for magic weapons.
You can use oversize versions of the following weapons.
Weapons | Type | Use | Cost | Damage | Damage Type | Range | Weight | Souce | Properties |
---|---|---|---|---|---|---|---|---|---|
#Axe, great | Martial | Melee | 30 gp | 1d12 | slashing | Melee | 7 lb. | PH | heavy, two-handed |
#Flail | Martial | Melee | 10 gp | 1d8 | bludgeoning | Melee | 2 lb. | PH | — |
#Ball and Chain | Martial | Melee | 10 gp | 1d10 | bludgeoning | Reach | 12 lb. | 5A | heavy, racial (dwarf), reach, two-handed |
#Rock | Simple | Ranged | - | 1d4 | bludgeoning | 15/45 | 0.3 lb. | 5A | finesse, racial (halfling), thrown |
#Club, great | Simple | Melee | 2 sp | 1d8 | bludgeoning | Melee | 10 lb. | PH | two-handed |
#Maul | Martial | Melee | 10 gp | 2d6 | bludgeoning | Melee | 10 lb. | PH | heavy, two-handed |
#Javelin | Simple | Melee | 5 sp | 1d6 | piercing | 30/120 | 2 lb. | PH | thrown |
#Trident | Martial | Melee | 5 gp | 1d6 | piercing | 20/60 | 4 lb. | Revised | special (grab), thrown, versatile (1d8) |
#Pike | Martial | Melee | 2 gp | 1d10 | piercing | Reach | 6 lb. | PH | heavy, reach, two-handed |
#Sword, great | Martial | Melee | 50 gp | 2d6 | slashing | Melee | 6 lb. | PH | heavy, two-handed |
#Crossbow, heavy | Martial | Ranged | 50 gp | 1d10 | piercing | 100/400 | 18 lb. | PH | ammunition, heavy, loading, two-handed |
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Starting at 7th level,
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At 10th level,
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Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20.
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At 18th level,