Dodge Earth (Action Powers)

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Revision as of 11:11, 10 June 2018 by Starfox (talk | contribs) (→‎Earth Armor: wk)
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Main article: Dodge (Action Powers)

Blunt Resistance

Basic Action

Add your Mind to your soak attribute against Blunt damage for the rest of the scene. You are normally assumed to do this at the beginning of each scene, but sometimes you may want to not do it to be more inconspicuous.

Earth Armor

Basic Action or Limit Break

You coat a willing target (which can be you) in protective rock. This increases Toughness by 2 points but reduces Reflexes by 1. You can use this up to 5 times on each target, encasing them in more and more stone, with stacking benefits and penalties. If you use this as a Basic Action, it lasts until the end of the scene, if you use it as a Limit Break it lasts for the rest of the day.

Earth Shield

Trigger Action (Defense)

You create a barrier of earth between yourself and the attacker. This increases your Dodge and All_Attributes_(Action)#Toughness by +3 for this shot. You must be within Mind meters of a large chunk of earth to do this.

Earth Skin

Stance

You grow a thick, stony skin and gain 8 points of armor, increasing Toughness, but you suffer a Reflex penalty of -2.

Earth Stance

Stance

You harden yourself against attacks by focusing. You increase your Toughness to Body +4.

Focus of the Soil

Trigger Action (Focus)

You can focus when in contact with rich and fertile soil.

Rock Focus

Trigger Action (Focus)

You can focus when in contact with a natural rock formation.