This is a list of ranged weapons for Action, for use with Shoot. Melee weapons with the Throw property can also be used with the Shoot skill, but only when thrown.
Weapon |
Hands |
Size |
Tech |
Range |
Damage |
Type |
Properties
|
Blowgun |
1H |
Medium |
Ancient |
Close |
+0 |
Neurotoxin |
|
Blowpipe |
2H |
Large |
Ancient |
Short |
+0 |
Piercing |
Elemental: Neurotoxin
|
Bola |
1H |
Small |
Ancient |
Close |
+0 |
Blunt |
Entangle, Throw
|
Boomerang |
1H |
Medium |
Ancient |
Close |
+1 |
Blunt |
Returning, Throw
|
Longbow |
2H |
Large |
Ancient |
Long |
+3 |
Piercing |
Static
|
Naphta Grenade |
1H |
Medium |
Ancient |
Close |
+4 |
Fire |
Armor Defeating, One-Shot, Static, Throw
|
Shortbow |
2H |
Medium |
Ancient |
Short |
+2 |
Piercing |
|
Sling |
2H |
Small |
Ancient |
Short |
+1 |
Blunt |
Improvised
|
War Sling |
2H |
Medium |
Ancient |
Long |
+2 |
Blunt |
Slow
|
Heavy Crossbow |
2H |
Large |
Blacksmith |
Long |
+5 |
Impact |
Slow, Static
|
Arbalest |
2H |
Large |
Blacksmith |
Long |
+6 |
Impact |
Reload, Static
|
Pot-de-fer |
2H |
Large |
Blacksmith |
Short |
+6 |
Piercing |
Loud, Reload, Static
|
Crossbow |
2H |
Large |
Blacksmith |
Short |
+4 |
Impact |
Slow
|
Composite Bow |
2H |
Large |
Blacksmith |
Long |
+3 |
Piercing |
|
Pistol Crossbow |
1H |
Medium |
Blacksmith |
Short |
+2 |
Piercing |
Slow
|
Shakram |
1H |
Medium |
Blacksmith |
Close |
+4 |
Cutting |
Disarm, Throw
|
Repeating Crossbow |
2H |
Large |
Blacksmith |
Short |
+3 |
Piercing |
|
Dueling Pistol |
1H |
Small |
Clockwork |
Short |
+3 |
Impact |
Loud, Reload
|
Dragon |
1H |
Medium |
Clockwork |
Close |
+5 |
Piercing |
Loud, Reload, Scatter
|
Ball Grenade |
1H |
Small |
Clockwork |
Close |
+4 |
Blunt |
Area, Loud, One-Shot, Reload, Throw
|
Arqebus |
2H |
Large |
Clockwork |
Short |
+7 |
Impact |
Loud, Reload, Static
|
Cavalry Pistol |
1H |
Medium |
Clockwork |
Close |
+5 |
Impact |
Loud, Reload
|
Blunderbuss |
2H |
Large |
Clockwork |
Short |
+5 |
Piercing |
Loud, Reload, Scatter
|
Pistol |
1H |
Small |
Clockwork |
Short |
+4 |
Impact |
Loud, Reload
|
Musket |
2H |
Large |
Clockwork |
Short |
+6 |
Impact |
Loud, Reload
|
Rifled Musket |
2H |
Large |
Clockwork |
Long |
+6 |
Impact |
Loud, Reload, Static
|
Snuff Gun |
1H |
Tiny |
Clockwork |
Close |
+3 |
Impact |
Loud, Reload, Slick
|
Revolver (holdout) |
1H |
Tiny |
Coal |
Close |
+2 |
Impact |
Loud
|
Dynamite |
1H |
Small |
Coal |
Close |
+5 |
Blunt |
Area, Loud, One-Shot, Reload, Throw
|
Derringer |
1H |
Tiny |
Coal |
Close |
+4 |
Impact |
Loud, Reload
|
Automatic pistol (early) |
1H |
Small |
Coal |
Short |
+3 |
Impact |
Loud, Unreliable
|
Carbine (light) |
1H |
Large |
Coal |
Long |
+4 |
Impact |
Loud
|
Carbine |
2H |
Large |
Coal |
Long |
+6 |
Impact |
Loud, Slow
|
Sawed-off Shotgun |
2H |
Medium |
Coal |
Close |
+5 |
Piercing |
Loud, Scatter, Slow
|
Revolver (light) |
1H |
Small |
Coal |
Short |
+3 |
Impact |
Loud
|
Revolver |
1H |
Medium |
Coal |
Short |
+4 |
Impact |
Loud
|
Rifle |
2H |
Large |
Coal |
Long |
+7 |
Impact |
Loud, Slow, Static
|
Shotgun |
2H |
Large |
Coal |
Short |
+5 |
Piercing |
Loud, Scatter, Slow
|
Automatic pistol (holdout) |
1H |
Tiny |
Combustion |
Close |
+2 |
Impact |
|
Revolver (heavy) |
1H |
Medium |
Combustion |
Short |
+5 |
Impact |
Loud
|
Hand Grenade |
1H |
Small |
Combustion |
Short |
+5 |
Blunt |
Area, Loud, One-Shot, Throw
|
Flamethrower |
2H |
Large |
Combustion |
Close |
+4 |
Fire |
Area, Great Blow, Saturation, Static
|
Automatic pistol (Light) |
1H |
Tiny |
Combustion |
Short |
+3 |
Impact |
Loud
|
Automatic Pistol |
1H |
Small |
Combustion |
Short |
+4 |
Impact |
Loud
|
Dart Pistol |
1H |
Small |
Combustion |
Close |
+0 |
Neurotoxin |
Armor Exploiting, Slow, Stun
|
Dart Rifle |
2H |
Large |
Combustion |
Short |
+0 |
Neurotoxin |
Armor Exploiting, Slow, Stun
|
Machine Rifle |
2H |
Large |
Combustion |
Long |
+7 |
Impact |
Auto ]], Great Blow, Loud, Static
|
Molotov Cocktail |
1H |
Small |
Combustion |
Close |
+4 |
Fire |
Armor Defeating, Improvised, One-Shot, Saturation, Throw
|
Monster Gun |
2H |
Large |
Combustion |
Long |
+9 |
Impact |
Loud, Reload, Slow, Static
|
Semiautomatic Rifle |
2H |
Large |
Combustion |
Long |
+6 |
Impact |
Loud
|
Submachinegun |
2H |
Medium |
Combustion |
Short |
+4 |
Impact |
Auto, Great Blow, Loud
|
Trench Gun |
2H |
Medium |
Combustion |
Short |
+6 |
Piercing |
Loud, Scatter
|
Assault Shotgun |
2H |
Medium |
Electronic |
Short |
+5 |
Piercing |
Auto, Loud, Great Blow, Scatter
|
Assault Rifle |
2H |
Large |
Electronic |
Long |
+6 |
Impact |
Auto, Great Blow, Loud
|
Advanced Combat Rifle |
2H |
Medium |
Electronic |
Long |
+7 |
Impact |
Auto, Great Blow, Loud, Unreliable
|
Automatic Pistol (heavy) |
1H |
Medium |
Electronic |
Short |
+5 |
Impact |
Loud
|
Micro Grenade |
1H |
Tiny |
Electronic |
Close |
+5 |
Blunt |
Area, Loud, One-Shot, Throw
|
Minigun |
2H |
Large |
Electronic |
Long |
+6 |
Impact |
Auto, Great Blow, Loud
|
Machine Pistol |
1H |
Small |
Electronic |
Close |
+3 |
Impact |
Auto, Great Blow, Loud
|
Sniper Rifle |
2H |
Large |
Electronic |
Long |
+8 |
Impact |
Armor Defeating, Loud, Slow, Static
|
Subsonic Pistol |
1H |
Small |
Electronic |
Short |
+4 |
Impact |
|
Subsonic Submachinegun |
2H |
Medium |
Electronic |
Short |
+4 |
Impact |
Auto, Great Blow
|
Taser |
1H |
Small |
Electronic |
Close |
+1 |
Electricity |
Armor Exploiting, Great Blow, Slow, Stun
|
Gyrojet Holdout |
1H |
Tiny |
Fusion |
Short |
+6 |
Impact |
Loud, Slick, One-Shot
|
Gyrojet Carbine |
1H |
Small |
Fusion |
Short |
+6 |
Impact |
Auto, Great Blow, Loud
|
Gyrojet Pistol |
1H |
Tiny |
Fusion |
Short |
+6 |
Impact |
Loud
|
Gyrojet Rifle |
2H |
Medium |
Fusion |
Long |
+7 |
Impact |
Loud
|
Electro Pistol |
1H |
Small |
Fusion |
Short |
+6 |
Electricity |
Loud, Stun
|
Electro Carbine |
2H |
Medium |
Fusion |
Short |
+6 |
Electricity |
Auto, Great Blow, Loud, Stun
|
Electro Rifle |
2H |
Large |
Fusion |
Long |
+7 |
Electricity |
Auto, Great Blow, Loud, Stun
|
Airfoil Grenade |
1H |
Tiny |
Fusion |
Short |
+5 |
Blunt |
Area, Loud, One-Shot, Throw
|
Needle Pistol |
2H |
Small |
Fusion |
Short |
+5 |
Piercing |
Auto, Great Blow
|
Needle Carbine |
2H |
Medium |
Fusion |
Short |
+6 |
Piercing |
Auto, Great Blow
|
Laser Rifle |
2H |
Medium |
Fusion |
Long |
+7 |
Impact |
Auto, Great Blow, Loud
|
Laser Pistol |
1H |
Small |
Fusion |
Short |
+6 |
Impact |
Great Blow, Improvised, Loud
|
Laser Carbine |
2H |
Medium |
Fusion |
Short |
+7 |
Impact |
Auto, Great Blow, Improvised, Loud
|
Laser Cannon |
2H |
Large |
Fusion |
Long |
+9 |
Impact |
Great Blow, Improvised, Loud, Slow, Static
|
Railgun |
2H |
Large |
Fusion |
Long |
+6 |
Impact |
Armor Defeating, Auto, Great Blow, Loud
|