Power Signature (Action)

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Heroic Action Role-Play

This is a Method for using Powers in Action. Methods are a part of Traditions and define how Powers are used in each campaign.

Power Signature

Your powers give hints about sensitive information. Maybe your fireballs have your personal rune emblazoned on them or your electronic remote-control signals are poorly shielded. This can be very dangerous in combination with methods like Astrology, Secret, or Naming.

Deeper secrets that enemies can learn must be fairly significant, and the GM decides exactly what it is. If you or they use secrets or information in methods, such information is a good pick. Other possible secrets include embarrassing facts that give large bonuses on interactions stunts, blackmail material, codes that give access to your telephone, bank, or internet accounts, personal information about loved ones that can be kidnapped and so on.

Limitation

Anyone who knows about you can recognize your powers by sight. Someone observing your power use can make a Know roll against your Dodge as a Trigger Action to learn things about you. Use the Outcome on any previous rolls as a bonus. As they accumulate Outcome their insight grows; when the Outcome matches your Mind they start to realize your deeper secrets. This is more of a side effect; it does not in itself prevent the use of your powers.

Focus Condition

Trigger Action (Focus)

You can focus anytime, but at the end of the round your enemies realize a deep secret about you.