New pages

Jump to navigation Jump to search
New pages
Hide registered users | Show bots | Hide redirects

27 March 2026

  • 13:0013:00, 27 March 2026 Kingdom Creation & Growth PDF (PW) (hist | edit) [65,488 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{FiD}}{{tocright}} == Kingdom Creation & Growth == === Patron Faction === Your kingdom was sponsored by one of the many factions of Princess World. They are your patron. See the Factions section (page 48) for details. (And if you want a lot more information on the various factions of Princess World, see Sourcebook #1: Frontier Society.) Choose one and mark them as +1 relations. However, one of the other factions was opposed to the creation of your frontier kingd...")

25 March 2026

  • 09:0009:00, 25 March 2026 Downtime (PW) (hist | edit) [39,082 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{tocright}} == Magic Shields == Part of a princess's repertoire of tricks is the ability to magically protect herself. Although they're referred to as 'shields' they can take any form, such as a glimmering armour aura, a burst of elegant motion that allows a dodge, a stern glance that stops an arrow in midair, or any other protective magical effect the princess likes. Generally speaking this protection will work against physical or magical attacks, but is not eff...")
  • 09:0009:00, 25 March 2026 Environment (PW) (hist | edit) [4,204 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{tocright}} == Channelling Wild Magic == === Chaos === Even in the controlled lands magic is bizarre. Once you get into the deep wilds, woo! Forget about it. Super weird. Frontier kingdoms are shielded against the worst of it but even so, they are unavoidably places where there's a lot of uncontrolled wild magic around. This is represented by Chaos, a measure of just how weird things are getting in and around your frontier kingdom. Chaos increases in a number o...")
  • 08:5908:59, 25 March 2026 Adventures (PW) (hist | edit) [23,065 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{tocright}} == Kingdom Affairs == There's no avoiding it. You can't ignore the problem any longer. You've got a dozen other things demanding your attention but this affair in particular needs to be dealt with right now. Kingdom affairs are the main 'adventure' part of Frontier Kingdoms, and will form the core of most sessions. They usually involve a serious problem affecting the kingdom, something that the princesses are going to have to deal with directly. Or...")

24 March 2026

  • 14:3514:35, 24 March 2026 Gameplay (PW) (hist | edit) [23,912 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{tocright}} === Play It Out === Dealing with a threat, obstacle, situation or anything else that might require a roll of the dice also requires an approach. How is your princess acting? What kind of attitude do they have? What aspect of themselves is most expressed, in this situation? For example, a princess is dealing with a runaway pig, as you do. She could yell at it to stop using Bossy, she could run after it using Sporty, she could utilise her surroundings t...")

21 March 2026

  • 14:1014:10, 21 March 2026 Princess Abilities (PW) (hist | edit) [18,128 bytes] Starfox (talk | contribs) (Created page with "{{PW}}{{tocright}} * Princess Magic * Wild Magic == Princess Specialty == Perhaps most importantly, you're not just a generic magical princess. You are a princess of something. There are all sorts of princesses in this world, Dancing Princesses, Scientist Princesses, Tiny Princesses, Sword Princesses, List Princesses, Spooky Princesses, Sparkly Princesses, just so many kinds. A princess's specialty represents not just what the...")

20 March 2026

  • 14:3414:34, 20 March 2026 Wild Magic (PW) (hist | edit) [5,724 bytes] Starfox (talk | contribs) (Created page with "{{PW}} {{tocright}} == Channelling Wild Magic == When in the wild lands, a princess can attempt to harness and use the inherent raw magic in the area. In mechanical terms, a princess can use wild magic to add dice to aroll to a maximum of their Tender, with a minimum of 1 die. ''A princess has a Tender of 2 they can add up to 2 wild magic dice to a roll. ''A princess with Tender of 0 or 1 can add a single die. This works for any Action, not just magic. However, there a...")

18 March 2026

  • 21:4121:41, 18 March 2026 Princess Magic (PW) (hist | edit) [9,432 bytes] Starfox (talk | contribs) (Created page with "{{PW}} {{tocright}} === Princess Magic === Princesses sometimes need a little more oomph than usual. These magical effects cost '''Spark''' to use and represent charms, scrolls, small rituals, or the princess drawing on her inner power. All princesses have a pool of 5 Spark for each Adventure. Sometimes there may be a chance to recover Spark during play, such as by gathering magical flowers or at a fairy tea party, but you can never have more than five. These are the...")

16 March 2026

15 March 2026

12 March 2026

15 February 2026

12 February 2026

7 February 2026

29 January 2026

9 January 2026