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  • ...s a campaign or game name as argument, and returns a color code for use in templates. The default is purpleish.
    129 bytes (23 words) - 19:27, 17 May 2013
  • [[Category:Campaign templates|Wings of Honor]] [[Category:Game templates|Wings of Honor]]
    616 bytes (84 words) - 23:04, 5 September 2008
  • [[Category:Campaign templates|Oscariana]]
    538 bytes (64 words) - 20:42, 22 September 2008
  • [[Category:Campaign templates|Savage Tide]]
    582 bytes (74 words) - 22:02, 21 May 2007
  • ...%" style="background:#ccccff; padding-right:0.5em; padding-left:0.5em;"|'''Campaign''' |}<noinclude>[[Category:Game templates]]</noinclude>
    929 bytes (98 words) - 21:21, 22 December 2009
  • ...%" style="background:#ccccff; padding-right:0.5em; padding-left:0.5em;"|'''Campaign''' |}<noinclude>[[Category:Game templates]]</noinclude>
    875 bytes (104 words) - 21:22, 3 October 2008
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...ake adventures in places and locations far outside the normal scope of the campaign, tough you have no control over this. Your destiny can be open or specific,
    4 KB (766 words) - 15:10, 27 March 2023
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}</noinclude> ...n would be contrary to how experience works in [[Action]] - everybody in a campaign is supposed to have the same xp. Still, you should not take your avatars li
    10 KB (1,616 words) - 10:29, 22 April 2021
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ...t how this power can be applied, depending on how technology works in your campaign. It is linked to the [[Methods_(Action)#Props|Props]] method and requires t
    7 KB (1,171 words) - 12:54, 20 July 2023
  • <noinclude>{{Action Power Templates}}{{main|Powers (Action)}}{{tocright}}</noinclude> ##If this would give you an attribute lower than zero (and the campaign does not use [[All_Attributes_(Action)#Unusual_Creatures|negative body]] s
    7 KB (1,134 words) - 12:20, 29 August 2021