Imbue Order (Action Powers)

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Revision as of 17:25, 17 December 2013 by Starfox (talk | contribs) (→‎Hug of the Bear: wk)
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Main article: Powers (Action)

Hug of the Bear

Limit Break


Do a Clinch maneuver. If successful, the only action your victim may make while held is a Dodge check against your Melee; on a success the hold is broken.

Paw of the Bear

Basic Action

With a successful Melee attack you may place an opponent in a hold that prevents him from moving away from you, be force moved, or attack anyone but you. The hold breaks if you lose shots as a result of a stunt or attack.

The Bell Tolls

Basic Action

Make a Melee attack of great power against where the target is standing now. Unless the target uses an Active Defense to defend against this attack, you get a +3 bonus to damage.

Thunder Fist

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Thunder Fist does Sonic damage.