Dodge Dark (Action Powers)
Templates for Action |
- Main article: Dodge (Action Powers)
Black Hole
Trigger Action (Defense)
When you take Disruption, Energy, or Physical damage, you can shunt incoming energies into nothingness, adding your Mind to your Body or Toughness against one specific attack.
Dark Focus
Trigger Action (Focus)
You can focus when you take Enervation damage. Whenever you are hit by such an attack or subject to harmful amounts of energy, you can focus. The damage need not be sufficient to cause a Hit or otherwise have an effect on you. You can also focus when in complete darkness.
Devil Skin
Stance
You add your Mind to soak against Fire, Neurotoxin and Physical damage except from silver weapons.
Eater of Sin
Trigger Action (Defense)
You can take the failures of others upon yourself. When an ally within Dodge meters suffers a Setback or is Stymied, you can negate that condition, but you suffer a Setback yourself. You cannot negate Hits from damage or Damage Setbacks. When an ally within range gives up an Advantage, Loses Shots you can negate this, but you take a Hit. At the GM's discretion, you can absorb other similar conditions as they occur.
Shadow Cloak
Trigger Action (Defense)
You gain a +3 bonus to defensive Dodge, Maneuver, and Recon.
Shadow Shield
Trigger Action (Defense)
Use this when an attack would succeed against you. Your Dodge increases by +3 until you next take an action. If you are missed while in a place where you could Sneak, you become hidden.