Fire Powers (FiD)
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Fire is an element of transformation, it can destroy but also forge.
Fire is the the element of energy and change; it fuels the processes of the world. Science sees fire as a process, not an element. Fire powers are often destructive, manifesting as searing goats of flame, raging elementals, or anger. But it has a peaceful side as well in the application of intelligence, crafts and industry.
Fire attacks are direct and deadly.
Fire creatures include fire elementals, fire-breathing dragons, and other monsters with fire powers. Learning who to summon may require study or be a a score in itself. It includes desert animals, which can also be affected by Animal powers.
Fire Power Effects
Action | Basic No minimum 3 Stress |
Advanced Minimum 2 Dice 5 Stress |
Master Minimum 4 Dice 7 Stress |
Apex Minimum 6 Dice 13 Stress |
Attune | Pyro Perception Detect fire creatures and fire powers. |
Pyro Purge Dismiss a Fire creature or end a Fire power ability. |
Pyro Pact Summon a Fire creature. |
Pyro Passage Portal to a plane of Fire. |
Command | Ember Edict Command Fire creatures. You can't understand them. |
Pyro Parley Crew can communicate with fire creatures. |
Pyro Potentate Command Fire creatures, as if you were their superior. |
Ember Enslavement You can permanently bind fire creatures to service. |
Consort | Fire Fashion Fire, smoke, or soot accessories. |
Ember Embodiment Assume the form of a fire creature. |
Ember Enchantment Shapechange a willing or helpless creatures into fire creatures. |
Heat Hounds Transform a number of willing or non-sentient creatures, give them a task. |
Finesse | Ember Express Ride a fire creature or combustion vehicle. |
Ember Assault Fire as a fine and potent close-range attack. Give crew Ember Express. |
Pyro Precision Fine Fire manipulation for very precise heat or flame. |
Ember Ensnarement A maze of fire suppresses scale. |
Hunt | Pyro Pursuit Track by following traces of heat. |
Blaze Bullet Fire attack at range, similar to a fine and potent rifle. |
Smoke Sculptur Control smoke and warm wide areas. |
Fireball Fire attack similar to a fine and potent grenade. |
Prowl | Smoke Shroud Hide and breathe in smoke without discomfort. |
Pyro Path Move through fire, smoke, ash, and lava. Do rocket-assisted jumps. |
Blaze Brigade Bring allies along when you use Smoke Shroud and Pyro Path. |
Rocket Ride Crew can fly like rockets, fast but imprecise. |
Skirmish | Pyro Punch Fire close-range attack, similar in effect to a melee weapon or pistol. |
Pyro Power Pyro Punch, except the weapon is fine and potent. |
Blaze Barrier Fire obstructions that prevent scale. |
Ember Explosion Fire attacks all enemies in the area. |
Study | Ember Examiner Identify powers, objects, and creatures of Fire. |
Ember Expertise Learn the powers and abilities of Fire. |
Ember Echo Read the past events of something fire, ash, or igneous rock. |
Ember Encyclopedia Ember Expertise in a wide area, then Ember Echo for some fires. |
Survey | Pyre Perception Sense heat, fire, Fire creatures, and Fire powers. |
Pyre Peek Choose fire that you know of; you can perceive as if you were at that spot. |
Hearth Homing Choose a location or creature. You Pyre Peek at the nearest fire. |
Pyro Panopticon Pyre Peek from all fires at once over a wide area. |
Sway | Ember Empathy Understand fire creatures even if normally couldn't, and to sense their motivations. |
Flame Fellowship Crew can communicate with fire creatures. Make folk more energetic, fiery, and industrious. |
Ember Entrancement Plant suggestions in the mind of a fire creature. |
Inferno Induction Permanently change the personality and motivations of a fire creature. |
Tinker | Furnace Forger You can forge, solder, weld, and ignite things. |
Furnace Flame Shape fire and it retains the new shape. |
Furnace Fusion You can transform an object by precise heat treatment. This works well on metals but can also create materials judged by other powers you know. |
Furnace Fabricator This is similar to Fire Fusion but you mass produce objects, even a set of different objects. You can also make something large, such as a vehicle or building. |
Wreck | Blaze Bonfire Burn like a bonfire or put one out. Noisy. |
Blaze Furnace Burn like a furnace or put one out. |
Blaze Ash Similar to Ignition Impact, silently reduces to a fine ash. |
Blaze Firestorm Create a firestorm or put one out. |
Pyro Precision
Fine Fire manipulation for very precise heat or flame. Can cause precise destruction or create patterns or letters of fire.
Expanded Fire Powers
Expanded descriptions of effects that differ significantly from Typical Powers.
Tinker
Manipulate, shape, and create fire to suit your needs. Fire is a powerful transformative element, and can modify substance governed by other powers. When used with long-term projects, powers can often substitute for missing resources such as tools or raw materials, but that is all it does until you can start using Fabricate.
Kindling Control: You can handle fire as if you had the appropriate tools and protective devices. You can create fire out of nothing.
This mainly substitutes for tools, up to a small workshop. You are also protected from any dangerous effects of working with the elements of your power. The ability to create and control fire allows crafts like smithing, casting, kiln firing, and baking, but at this level you still can't create the extreme temperatures needed for truly advanced crafts.
Pyroshaping: You can shape fire as if it were of clay, and the fire will retain their new shape for some time even. You can forge, solder, and weld.
You can now do more than normal craft could do. You can create really hot fire and use it to craft other materials. You can shape fire and have it retain that shape for a while. This lets you create fire conduits, allowing you to set up patterns of fire similar to what you could do with ducts and chimneys. This may allow you to set up traps or devices that would normally require extensive equipment.
The position depends on how quiet your workplace is and how much time you have to work with. The effect determines the effectiveness of your construction, but also how long it will last. Devices that are more powerful are harder to contain, and thus wont last as long. Most Pyroshaping will only be good for a single scene, but if your effect surpasses that required for the effect you want, you can stretch the effect until the end of the score.
Fire Fusion: You can transform an object by precise heat treatment. This works well on metals but can also create materials judged by other powers you know.
You can transform anything that can be worked by heat even if you don't know the power related to the result. If you know other powers, you can create matter associated with those powers by applying fire to any other material that is not superbly heat resistant.
Ember Engineering: This is similar to Pyroshaping but you mass produce objects, even a set of different objects. You can also make something large, such as a vehicle or building.
This is Pyroshaping on a larger scale. Useful for equipping a large band or building something large out of nothing. When doing long-term projects that involve building or crafting, you can use Ember Engineering to great effect, even under what normally be poor conditions, but this has the usual stress cost.