Tantrist (D&D Sorcerer Variant)

From Action
Revision as of 07:45, 30 August 2007 by Starfox (talk | contribs) (→‎Bonus feats:: Skill Focus (Concentration or Perform))
Jump to navigation Jump to search
D&DD&D Logo
Unofficial rules compendium

For a full background and description, see Book of Erotic Fantasy, p 63. This is a rules write-up.

The tantrist channels sexual energy into magic, often destructive magic. They work like standard sorcerers (not wizards as in BEF) except as follows.

Class Skills

Concentration (Con), Craft (Int), Diplomacy (Cha), Heal (Wis), Listen (Wis), Perform (Cha), Sense Motive (Wis), Spellcraft (Int), and Spot (Wis).

Skill points at first level: (4 + Int modifier) x4

Skill points at each additional level: 4 + Int modifier

Spell Preparation

A trantrist needs to have sex to prepare spells. Mastrubation can count as sex in an emergency, but only for one day; the tantrist must have sex with a partner at least every other day to prepare spells.

Familiar

The tantrist is more interested in people than in magical critters and does not get a familiar.

Bonus feats:

  • Level 1:
    • Eschew Materials.
  • Level 2, 4, 8, 12, 16, 20: select from this list:
    • Any metamagic feat
    • New Spell
    • Sex Appeal
    • Skill Focus (Concentration or Perform)
    • Spell Focus (Evocation)
    • Spell Focus (Evocation), Greater
    • Spell Penetration
    • Spell Penetration, Greater

Domain

As a tantrist, you choose two domains, automatically learning all domain spells as soon as you can cast them. You also get the granted power of each domain. Domain spells are considered arcane spells when used by a sorcerer. Any divine focus requirement is ignored. Domain powers in italics have been changed from the original. Some domains are the same as those of clerics; a few come from the Book of Erotic Fantasy, while others are arcane domains from Unearthed Arcana; the later all have new domain powers. The domains of the tantrist often reflect their sexual preferences in some way; a tantrist of the slime domain is an odd figure, to say the least.

A tantrist that takes a prestige class that grants new spellcasting levels continues to gain new domain spells as he advances, just like a cleric does.

Domain Granted Power Reference
Animal Speak with animals once per day. Knowledge (nature) as class skill Player's Handbook p 186
Antimagic +4 bonus on dispel checks Unearthed Arcana p 57
Battle Proficiency and Weapon Focus with one martial weapon Unearthed Arcana p 57
Body Add Climb, Escape Artist, Jump, Swim, Tumble to class skills Erotic Fantasy 93
Cavern Stonecunning Spell Compendium 271
Charm Sex Appeal as bonus feat Spell Compendium 271
Cold Cold resistance 5 Unearthed Arcana p 57
Conjuration Double duration on conjuration spells (as Extend Spell) Unearthed Arcana p 57
Creation +1 caster levels on Conjuration spells Spell Compendium 272
Darkness Blind-Fight Spell Compendium 272
Divination Listen, Search, Sense Motive, and Spot as class skills Unearthed Arcana p 57
Domination Spell Focus (enchantment) Spell Compendium 273
Dragon Bluff and Intimidate as class skills Spell Compendium 273
Dream Immune to fear Spell Compendium 273
Earth Acid resistance 5 Player's Handbook p 186
Enhancement Diplomacy, Gather Information, and Sense Motive as class skills Unearthed Arcana p 58
Evocation Spell Focus (evocation) Unearthed Arcana p 58
Fey +4 save vs spell-like abilities of fey Exalted Deeds 86
Fire Fire resistance 5 Unearthed Arcana p 58
Force Reroll damage roll 1/day Spell Compendium 274
Knowledge All knowledge skills become class skills Player’s Handbook p 187
Liberation Reroll certain saves Spell Compendium 276
Luck Reroll once/day Player’s Handbook p 187
Lust Charisma bonus Spell Compendium 276
Madness Madness; see text Spell Compendium 276
Magic Spells on domain list do not require material components Player's Handbook p 188
Mentalism Grant Will save bonus Spell Compendium 276
Metal Proficiency and Focus for light hammer or warhammer Spell Compendium 276
Mind +2 Bluff, Diplomacy, Sense Motive Spell Compendium 276
Oracle Divination spells at +2 caster levels Spell Compendium 277
Perversion Smite Erotic Fantasy 94
Pestilence Immune to effects of disease Spell Compendium 278
Pleasure Soothing touch 1/day heals fatigue, 1 hp/level Erotic Fantasy 94
Portal Detect portals with DC 20 Search Spell Compendium 278
Pride Reroll save on a roll of 1 Spell Compendium 278
Rune Scribe Scroll Spell Compendium 279
Slime Skill Focus (Escape Artist), Escape Artist as class skill Spell Compendium 280
Spider Skill Focus (Climb), Climb as class skill Spell Compendium 280
Summoner +2 caster level for Conjuration (summoning) spells Spell Compendium 281
Time Improved Initiative Spell Compendium 281
Transmutation Spell Focus (transmutation) Unearthed Arcana p 58
Travel Freedom of movement 1 round per day per level Player’s Handbook p 188
Trickery Bluff, Disguise, Hide become class skills Player’s Handbook p 189
Voyeur Cast domain spells freely when scrying Erotic Fantasy 94
War Armored Caster and Armor Proficiency (Light) feats Player’s Handbook p 189
Water Skill Focus (Swim), Swim as class skill Player’s Handbook p 189
Windstorm Electric resistance 5 Spell Compendium 282
Wrath Improved Toughness as bonus feat; ignore prerequisites Spell Compendium 282