Difference between revisions of "Zelkarunes Horns"
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{| class="wikitable" | {| class="wikitable" | ||
||'''Critereon''' |||'''Affiliation Score Modifier''' | ||'''Critereon''' |||'''Affiliation Score Modifier''' | ||
+ | |- | ||
+ | |colspan=2|Work ||| 2 | ||
|- | |- | ||
|| [[Arena (Greyhawk)|Arena]] fame rating ||| +1/2 | || [[Arena (Greyhawk)|Arena]] fame rating ||| +1/2 | ||
+ | |- | ||
+ | || Works in a business that sells appropriate services or gear to members at 3/4 price (see benefits) ||| +2 | ||
+ | |- | ||
+ | || Can cast ''[[Shadow Fighting (D&D spell)|Fake Fighting]]'' and officiates in the arena at least 1 day/week ||| +1 | ||
+ | |- | ||
+ | |colspan=2|Inherent ||| 2 | ||
+ | |- | ||
+ | ||Is a monstrous humanoid ||| +1 | ||
+ | |- | ||
+ | ||Is not a humanoid or monstrous humanoid ||| +2 | ||
+ | |- | ||
+ | |colspan=2|Acquired ||| 4 | ||
|- | |- | ||
|| Has the [[Arena Blood (Savage Tide feat)|Arena Blood]] feat ||| +1 | || Has the [[Arena Blood (Savage Tide feat)|Arena Blood]] feat ||| +1 | ||
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|| * Craft (Armorer) ten ranks or more ||| +2 | || * Craft (Armorer) ten ranks or more ||| +2 | ||
|- | |- | ||
− | | | + | |colspan=2|Adventure||| 3 |
− | | | ||
− | || | ||
|- | |- | ||
|| Donate a trophy from a non-humanoid foe to arena (must be relative CR +2 or more) ||| +1, max 1/month | || Donate a trophy from a non-humanoid foe to arena (must be relative CR +2 or more) ||| +1, max 1/month | ||
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|- | |- | ||
|| Gather fame for the mercenary branch ||| +1 | || Gather fame for the mercenary branch ||| +1 | ||
+ | |- | ||
+ | || Otherwise increase the prestige of the 'Horns ||| +1 | ||
+ | |- | ||
+ | |colspan=2|Penalty ||| 2 | ||
|- | |- | ||
|| Behave dishonorably as a mercenary ||| -2 | || Behave dishonorably as a mercenary ||| -2 | ||
|- | |- | ||
− | || | + | || Not appear in arena for 3 consecutive months ||| -2 |
|} | |} | ||
Revision as of 11:11, 26 February 2007
This article is imported from the Hastur wiki. See the import log for details.
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Organisers of public festivities, arena games, and mercenary contracts, the horns are very popular.
Advancement
Critereon | Affiliation Score Modifier | |
Work | 2 | |
Arena fame rating | +1/2 | |
Works in a business that sells appropriate services or gear to members at 3/4 price (see benefits) | +2 | |
Can cast Fake Fighting and officiates in the arena at least 1 day/week | +1 | |
Inherent | 2 | |
Is a monstrous humanoid | +1 | |
Is not a humanoid or monstrous humanoid | +2 | |
Acquired | 4 | |
Has the Arena Blood feat | +1 | |
Handle Animal five ranks or more | +1 | |
* Handle Animal ten ranks or more | +1 | |
Craft (Armorer) five ranks or more | +1 | |
* Craft (Armorer) ten ranks or more | +2 | |
Adventure | 3 | |
Donate a trophy from a non-humanoid foe to arena (must be relative CR +2 or more) | +1, max 1/month | |
Recover a live monster suitable for the arena (relative CR -2 or more) | +2, max 1/month | |
Gather fame for the mercenary branch | +1 | |
Otherwise increase the prestige of the 'Horns | +1 | |
Penalty | 2 | |
Behave dishonorably as a mercenary | -2 | |
Not appear in arena for 3 consecutive months | -2 |
Benefits
Affiliation Score | Title: Benefits and Duties |
3 or lower | Fan: May watch games and fight in open arena events. |
4-10 | Pit Boy/Girl: Member of the mercenary company and may fight in the arena. Purchase divine spell services and trained animals/monsters at 3/4 price. |
11-20 | Scrapper: Purchase nonmagical gear and weapons at 3/4 price, excluding items made from special materials. +2 circumstance bonus on Intimidate checks in Sasserine. |
21-29 | Gladiator: Purchase magic weapons and armor for 3/4 price. Draw a monthly income of 200 gp as long as you fight in the arena. |
30 or higher | Arena Champion: Once per month you may take one of the caged monsters (CR = affiliation Score /2 or less) with you on an expedition for one week. The DM decided if a beast is available. These trained beasts obey basic signals and can be ordered to follow, stay, attack a target, or guard an area. |