Difference between revisions of "Talk:Traits (4E)"
m (Archive resolves issues?) |
m (Fame, Celebrity, and Followers.) |
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+ | == Followers == | ||
+ | '''Followers''' has Leadership as a prerequisite. This does not exist as either a feat or talent. --[[User:Urban|Urban]] 19:59, 30 November 2008 (CET) | ||
+ | |||
+ | == Fame and Celebrity == | ||
+ | Celebrity and Fame appear to do the same thing: They give a +3 feat bonus to Fame (i.e., the Celebrity profession). One should be removed. --[[User:Urban|Urban]] 19:59, 30 November 2008 (CET) | ||
+ | |||
+ | Prerequisite: Training in Fame. | ||
+ | |||
+ | Benefit: You get a +3 feat bonus to Fame. | ||
+ | |||
== Escape Artist == | == Escape Artist == | ||
Escaping from restraints is covered by the Acrobtics skills (PHB page 180), so this should '''not''' be a Talent. | Escaping from restraints is covered by the Acrobtics skills (PHB page 180), so this should '''not''' be a Talent. |
Revision as of 18:59, 30 November 2008
Followers
Followers has Leadership as a prerequisite. This does not exist as either a feat or talent. --Urban 19:59, 30 November 2008 (CET)
Fame and Celebrity
Celebrity and Fame appear to do the same thing: They give a +3 feat bonus to Fame (i.e., the Celebrity profession). One should be removed. --Urban 19:59, 30 November 2008 (CET)
Prerequisite: Training in Fame.
Benefit: You get a +3 feat bonus to Fame.
Escape Artist
Escaping from restraints is covered by the Acrobtics skills (PHB page 180), so this should not be a Talent. I have moved the rules to the Acrobatics page. The contortionist part could be a separate feat. --Urban 00:59, 24 August 2008 (CEST)
Modified this further, making Contorsions a feat. --Starfox 03:14, 30 August 2008 (CEST)
Import
I have converted the text in the User:Starfox talent doc to wiki markup. I have made some minor changes; these are clearly marked for review purposes.
- Blue is added text.
- Template:Strike is deleted text. This is mostly phrasing.
- Gray text indicates rules that I feel are doubtful.
--Urban 01:59, 3 August 2008 (CEST)
Thoughts on silos and game balance
Overall, the rules are modular and sound; they will probably get the job done. However, I have indicated some rules that I think are doubtful. --Urban 01:59, 3 August 2008 (CEST)
- I am ok with most of these notes, as we have discussed. --Starfox 11:11, 2 September 2008 (CEST)
- I'll look into archiving these discussion. I think they are moved to subpages on Wikipedia. Anyway... there is no need to have resolves issues cluttering up the talk page. --Urban 11:22, 2 September 2008 (CEST)
- Cross silo rules such as the Polymath feat which allows players to sacrifice ordinary abilities for more talents.
- The Language talent is much less of an issue since it only gives one third of the benefit of the Linguist feat. The lack of and intelligent is an interesting features since it allows stupid grunts to learn foreign languages. This is probably only a minor balance issue.
- Familiars affect the economy of actions. I'm not sure that a statted familiar is a good idea.
- Item Familiar can give cross silo powers.
Talent names
- Artist changed to Artiste. The latter is sometimes used in English for muscians and other perfomers.