Difference between revisions of "Imbue Order (Action Powers)"
m (→Hug of the Bear:  wk)  | 
				m (Paw of the Bear  wk)  | 
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| Line 9: | Line 9: | ||
Basic Action  | Basic Action  | ||
| − | + | Do a [[Imbue_(Action_Powers_Technique)#Clinch|Clinch]] maneuver. If successful,the clinch prevents your target from taking an action against anyone anyone but you.    | |
=== The Bell Tolls ===  | === The Bell Tolls ===  | ||
Revision as of 17:29, 17 December 2013
| Templates for Action | 
- Main article: Powers (Action)
 
Hug of the Bear
Limit Break
Do a Clinch maneuver. If successful, the only action your victim may make while held is a Dodge check against your Melee; on a success the hold is broken.
Paw of the Bear
Basic Action
Do a Clinch maneuver. If successful,the clinch prevents your target from taking an action against anyone anyone but you.
The Bell Tolls
Basic Action
Make a Melee attack of great power against where the target is standing now. Unless the target uses an Active Defense to defend against this attack, you get a +3 bonus to damage.
Thunder Fist
Stance (Damage Boost)
You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.
Thunder Fist does Sonic damage.