Difference between revisions of "Recon Force (Action Powers)"
m (→Analyze Force: moved) |
m (→Sense Force: You must make an opposed Recon check to sense a creature that is Sneaking or an object in such a creature's possession.) |
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You can sense the presence of each active [[Force_(Action_Powers_Form)|Force]] powers at a distance. Make a skill roll and multiply the result by 10; this is the range in meters. | You can sense the presence of each active [[Force_(Action_Powers_Form)|Force]] powers at a distance. Make a skill roll and multiply the result by 10; this is the range in meters. | ||
+ | You must make an opposed [[Recon (Action)|Recon]] check to sense a creature that is [[Sneak (Action)|Sneaking]] or an object in such a creature's possession. |
Revision as of 11:58, 30 March 2018
Templates for Action |
- Main article: Powers (Action)
Remote Eye
Basic Action
You create invisible eyes that float about under your command - each command is a basic action. You must spend at least one basic action each round on an eye to maintain it. You can maintain several eyes at once by doing this several times each round.
Remote eyes have one Hit, Dodge, Recon, Move, and Recon skills equal to your Recon and have Blur.
The eyes are material but lack [Body (Action)|Body]] and cannot pass barriers that would stop a wind-driven toy balloon.
A common use for this is to send the eyes out to survey an area or spy on a person. To gain information this way you make an opposed check against the targets' Recon. You gain valuable information based on the outcome of this roll; if the outcome matches the target's Mind you gain clear and important insights into the target's activities. On a failed roll, you learn obvious details and trivia; if the negative Outcome matches your Mind you learn misleading information or the target notices your spying. You can make one scry roll for every fifteen minutes of surveillance, and the eyes must move into the area before surveillance can begin.
Sense Force
Basic Action
You can sense the presence of each active Force powers at a distance. Make a skill roll and multiply the result by 10; this is the range in meters. You must make an opposed Recon check to sense a creature that is Sneaking or an object in such a creature's possession.