Difference between revisions of "Imbue Flux (Action Powers)"

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m (→‎Chaos Touch: Chaos Strike)
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{{Template:Touch (Action Powers)}}
 
{{Template:Touch (Action Powers)}}
  
Chaos Strike does a random type of damage each time it is used, roll 1d6 and read on the following table:
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Chaos Touch does a random type of damage each time it is used, roll 1d6 and read on the following table:
  
 
# [[Damage Types (Action)#Acid | Acid damage]]  
 
# [[Damage Types (Action)#Acid | Acid damage]]  
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Different Flux users may have different damage tables, but all should be soaked with [[Toughness (Action)|Toughness]]
 
Different Flux users may have different damage tables, but all should be soaked with [[Toughness (Action)|Toughness]]
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=== Chaos Strike ===
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Inherent
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You can make melee attacks that do [[Body (Action)|Body]] +4 damage.
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Chaos Strike does a random type of damage each time it is used, roll 1d6 and read on the following table:
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# [[Damage Types (Action)#Acid | Acid damage]]
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# [[Damage Types (Action)#Blunt| Blunt damage]]
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# [[Damage Types (Action)#Cold | Cold damage]]
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# [[Damage Types (Action)#Fire| Fire damage]]
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# [[Damage Types (Action)#Sonic| Sonic damage]]
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# [[Damage_Types_(Action)#Electricity| Electricity damage]]
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{{: Shock (Action)}}
  
 
===Drunken Fist===
 
===Drunken Fist===

Revision as of 15:59, 18 December 2020

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Main article: Powers (Action)

Aberrant Spasm

Trigger Action (Defense)

Use this when attacked. Bump into an opponent within reach; that opponent risks being hit by the attack that triggered Aberrant Spasm. Make a Melee roll. If this roll is greater than the attacker's skill check, the attack misses you. If it is also greater than the Dodge of the creature you bumped into, that creature is hit instead.

Chaos Touch

Stance (Damage Boost)

You can imbue a Melee or Shoot attack with an additional type of damage. The damage of the attack increases by +2. Against a target that has different soak values against the two types of damage, use the lesser soak value but decrease the damage by 2.

Chaos Touch does a random type of damage each time it is used, roll 1d6 and read on the following table:

  1. Acid damage
  2. Blunt damage
  3. Cold damage
  4. Fire damage
  5. Sonic damage
  6. Electricity damage

This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.

Different Flux users may have different damage tables, but all should be soaked with Toughness

Chaos Strike

Inherent

You can make melee attacks that do Body +4 damage. Chaos Strike does a random type of damage each time it is used, roll 1d6 and read on the following table:

  1. Acid damage
  2. Blunt damage
  3. Cold damage
  4. Fire damage
  5. Sonic damage
  6. Electricity damage

This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.

Drunken Fist

Basic Action

Strike an opponent, adding the number of hits you have taken to the attack roll, to a maximum of +3.

Soul of Chaos

Inherent

You can use your body to do melee attacks that do Mind +2 damage, or more if you are using an Implement to improve damage. The damage type is random, rolled for each attack.

  1. Sonic damage.
  2. Electricity damage.
  3. Impact damage.
  4. Fire damage.
  5. Acid damage.
  6. Cold damage.

This attack can cause shock in the target. If any damage is inflicted, the target loses one shot from its current shot for the round.