Dodge Psi (Action Powers): Difference between revisions

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Mind Over Matter
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Share Resistance
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Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the damage of the attack equals or exceeds your [[Mind (Action)|Mind]] +10.
Use this when attacked. Increase your [[Dodge (Action)|Dodge]] by +3 for the current shot, and you will not take a [[Damage_(Action)#Damage_Setbacks|Damage Setback]] unless the damage of the attack equals or exceeds your [[Mind (Action)|Mind]] +10.
=== Share Resistance ===
Stance
Select one [[Damage_Types_(Action)|Damage Type]] a willing person you are touching is resistant to. Add your [[Mind (Action)|Mind]] to your soak attribute against this type of damage. You can learn this power several times to gain a resistance to several different kinds of energy, as long as you are touching someone with the relevant resistance.

Revision as of 21:41, 27 December 2012

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Main article: Dodge (Action Powers)

Mind Over Matter

Trigger Action (Defense)

Use this when attacked. Increase your Dodge by +3 for the current shot, and you will not take a Damage Setback unless the damage of the attack equals or exceeds your Mind +10.

Share Resistance

Stance

Select one Damage Type a willing person you are touching is resistant to. Add your Mind to your soak attribute against this type of damage. You can learn this power several times to gain a resistance to several different kinds of energy, as long as you are touching someone with the relevant resistance.