Difference between revisions of "Dodge Metal (Action Powers)"
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(<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> Placeholder) |
m (Metal Block) |
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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | ||
− | + | === Metal Block === | |
+ | Trigger Action | ||
+ | |||
+ | Use a metal weapon to block incoming attacks; gives a +5 Dodge bonus during the current shot. If an attack fails because of this bonus, the blocking weapon takes the impact. Usually it can withstand this just fine, but an attack of a higher tech level or by a much stronger opponent might cause it to break or weaken at the [[GM]]'s whim. |
Revision as of 14:28, 27 December 2012
Templates for Action |
- Main article: Dodge (Action Powers)
Metal Block
Trigger Action
Use a metal weapon to block incoming attacks; gives a +5 Dodge bonus during the current shot. If an attack fails because of this bonus, the blocking weapon takes the impact. Usually it can withstand this just fine, but an attack of a higher tech level or by a much stronger opponent might cause it to break or weaken at the GM's whim.