Difference between revisions of "Dodge Chi (Action Powers)"
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(Centering Defense) |
(Centering Breath) |
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<noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | <noinclude>{{Action Power Templates}}{{main|Dodge (Action Powers)}}{{tocright}}</noinclude> | ||
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+ | === Centering Breath === | ||
+ | Basic Action | ||
+ | |||
+ | You heal one [[Hit (Action)|Hit]]. You can only use this power once per round. | ||
=== Centering Defense === | === Centering Defense === |
Revision as of 11:10, 3 January 2013
Templates for Action |
- Main article: Dodge (Action Powers)
Centering Breath
Basic Action
You heal one Hit. You can only use this power once per round.
Centering Defense
Trigger Action (Defense)
You get a +3 bonus to all skills used as defensive values for the current shot.
Ki Block
Trigger Action (Defense)
Until the end of the round or until you take your next basic action or limit break, you gain a Dodge bonus of +3.